Welcome to the LightWave Forum

LightWave F.A.Q (Updated: 2016 Jul 11 4:34 pm)


Checkout the Renderosity MarketPlace - Your source for digital art content!

 Subject: OBJ export issue - mesh distortion.

Rich_Potter opened this issue on Jan 01, 2010 · 4 posts

Top of Forum Unsubscribe Print

  Rich_Potter    ( ) ( posted at 8:26AM Fri, 01 January 2010 


Happy new year and all that :)

I'm having some issues getting obj and lwo files exported from LW to open again, even in lightwave.

I am creating the objects in Lightwave 9.6 and exporting them as .obj files, these files open successfully in poser and in hexagon

However when I re-open the object in lightwave I get the following.

and in Vue

Ive tried to work around this by exporting it from hexagon as an OBJ but when I try and open them in vue I get the following error message.

In Lightwave the deformations are gone and the model is ok.

I have tried this on my desktop computer and my laptop with the same results both time (trying to see if it was a driver issue/bad install etc etc)

I also have tried this with a LWO file directly from lightwave, the results where different as in it loads into vue, but the uv file is completely wrecked/not read properly.   Initially I thought this was due to it being tripled when it was brought into vue, so I tripled my model in Lightwave and redid the uv maps/colour maps etc but the issue still remains, the image in the link below shows the difference between the two models.

Here is the mesh and a reduced size uv map.

Anyone have any ideas whats going wrong?

(Also posted at newtek forums)

Thanks for your help :)



  Rich_Potter    ( ) ( posted at 9:30AM Fri, 01 January 2010  · @3580031

Solved by a very kind chap at newtek forums "kuzey"

The solution was to remove the front wall and repaste it  back in without merging points..

embarassing really :P



  petes    ( ) ( posted at 4:44PM Sat, 02 January 2010  · @3580818

yep..or..keep it pasted and change teh smoothing angle..at lease to see it correction LW..
Smoothing angles tend to change from program to program....or so as I see it.

Glad it worked out buddy.

lightwave, photoshop, oreo's...tools of the trade.

  Rich_Potter    ( ) ( posted at 4:48PM Sat, 02 January 2010 · edited on 4:49PM Sat, 02 January 2010 · @3580821

cheers petes, i think ideally in this case there shouldnt hvae been any smoothing angle, probalby something ill check out next time :)

also vue is particularly tetchy when it comes to... well... anything... which probalby isnt helping much.



 To create a post you must first sign in or register an account.

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.