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LightWave F.A.Q (Updated: 2016 Jul 11 4:34 pm)
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Subject: OBJ export issue - mesh distortion.
Happy new year and all that :)
I'm having some issues getting obj and lwo files exported from LW to open again, even in lightwave.
I am creating the objects in Lightwave 9.6 and exporting them as .obj files, these files open successfully in poser and in hexagon
However when I re-open the object in lightwave I get the following.
and in Vue
Ive tried to work around this by exporting it from hexagon as an OBJ but when I try and open them in vue I get the following error message.
In Lightwave the deformations are gone and the model is ok.
I have tried this on my desktop computer and my laptop with the same results both time (trying to see if it was a driver issue/bad install etc etc)
I also have tried this with a LWO file directly from lightwave, the results where different as in it loads into vue, but the uv file is completely wrecked/not read properly. Initially I thought this was due to it being tripled when it was brought into vue, so I tripled my model in Lightwave and redid the uv maps/colour maps etc but the issue still remains, the image in the link below shows the difference between the two models.
Here is the mesh and a reduced size uv map.
Anyone have any ideas whats going wrong?
(Also posted at newtek forums)
Thanks for your help :)
Solved by a very kind chap at newtek forums "kuzey"
The solution was to remove the front wall and repaste it back in without merging points..
embarassing really :P
cheers petes, i think ideally in this case there shouldnt hvae been any smoothing angle, probalby something ill check out next time :)
also vue is particularly tetchy when it comes to... well... anything... which probalby isnt helping much.