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Subject: Help! Can't render a Lycanthropos hairy in my poser 7 without it freezing or shu


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Akunin ( ) posted Mon, 23 February 2009 at 4:43 PM · edited Wed, 17 April 2024 at 7:34 PM

I've looked high and low for a solution to this and I'm sorry if this isn't the forum for this (I'm new, do I get a break??) but I'm at a loss.
I've got a Daz3D Lycanthropos Night World figure I would love to get rendered but it freezes or just stops the render at the "rendering shadow map - light 1" then gives me the following error windows:

"Can't load texture. Bad File"
"Not enough memory to load the texture map."
"Texture could not be loaded. Image map file could not be found, or there is not enough memory to load."

Ok, this is a fresh install of Poser 7 and the Daz file is the only "extra" loaded. I've tried various setting in render with no luck. I've got a quad core with over 4gb of ram and a nvidia geforce 9800gtx+ card with the newest driver.....

any thoughts? ANY help would be great!


svdl ( ) posted Mon, 23 February 2009 at 5:26 PM

Maybe the first message is the actual error. I've had that happen with a prop a couple of weeks ago.
You could check the texture map file with Photoshop/PSP/the Gimp., maybe resave it.

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Gareee ( ) posted Mon, 23 February 2009 at 5:33 PM

Right on the product page in big red letters:

**Poser 7 Users: Bonus Hairy version Not compatible with SR3.

Create another poser 7 install, and only update it to sr2... that'll do the trick!**

Way too many people take way too many things way too seriously.


Akunin ( ) posted Mon, 23 February 2009 at 6:11 PM

Quote - Right on the product page in big red letters:

**Poser 7 Users: Bonus Hairy version Not compatible with SR3.

Create another poser 7 install, and only update it to sr2... that'll do the trick!**

Thanks for the help! LOL, I was wondering what the SR3 was when I looked at the product the first time... I even did a web search with no luck. I've just installed Poser, I haven't updated anything as of yet so I guess I need to check the version that they have sent to me. Thanks again, sorry to bother with such an oversight on my part!


Gareee ( ) posted Mon, 23 February 2009 at 6:23 PM

No biggie.. and sorry for that whole thing being in red.. evidently the text came over that way when I cut n pasted it.

I did the NightWolf PLUS set, so I knew the answer immeduiately, since I was dealing with it during developement.

Basically, the fur version was developed, and when the update was released to P7, if fixed a bug with old hair products, made new pones possible, BUT it also brokwe some things that depended on the bug existing.

Luthbel would have had to completely redo the furred version, and he already had many vendors counting on him for a specific release date, so he was kinda boxed in.

Way too many people take way too many things way too seriously.


Akunin ( ) posted Mon, 23 February 2009 at 6:47 PM

Hmm, well bummer. Mine was sent from Smithmicro with new version. I wonder if I can revert it somehow (anybody wanna trade?). kidding. I wonder if Luthbel has a new version coming out soon? That would be nice since I bought this stuff just for the hairy version! Thanks for everything!


Gareee ( ) posted Mon, 23 February 2009 at 6:50 PM

I know Luthbel is working on something else right now, and is way overdue on it.

I'm sure Smith Micro can get you a link for the original version.. send them a message about it, and why you need an old version. They are pretty good about things like that.

Way too many people take way too many things way too seriously.


Akunin ( ) posted Mon, 23 February 2009 at 6:58 PM

Thanks! Will do!


karibousboutique ( ) posted Tue, 24 February 2009 at 11:10 PM

If you do get a solution to this, could you PM me here on Rendo?  I have the same issue -- SR3 came with my version of P7. ( I just gave up on a hairy Lycan until Luthbel updated.  But if you can get Smith to send you some sort of back-dated version, please let me know.)

I know lots of people who've followed the updates from day 1 just keep the old version of their installs, so that they have an original, SR1, SR2, and SR3 version on their machine.  I sure wish I could do the same!

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ratscloset ( ) posted Wed, 25 February 2009 at 1:38 AM · edited Wed, 25 February 2009 at 1:39 AM

Just email Support at Smith Micro explaining why you need the older Service Release. They should be able to get it for you...

NOTE:  You may need to roll back Video Drivers and other aspects of your System to allow Poser to run using only SR2... some of the changes were to address issues resulting from new Drivers and SP for the Operating System (I do not think SR2 will work on Leopard 10.5.6)

There is no Support for this, other than to install SR3

I am not sure why it will not work on SR3.. if someone can enlighten me, I would be most grateful.

ratscloset
aka John


Gareee ( ) posted Wed, 25 February 2009 at 9:10 AM

Ratcloset: The hair room improvements cause the issue with the lyco hair product. Tiny is the most knowledgable person with the hair room that I know of, and she actually couldn't release proper hair products until P7 sr3 was released.

Luthbel was caught between a rock and a harfd place, and ended up just releasing his hair product for P7sr2 or less as a result.

My Nightwolf PLUS set also supports his fur CR2 as well, but again only works in P7 sr2 as a result.

I did see carrerra fur show as a wip by someone, but I don't think tjhat product ever materialized.

Way too many people take way too many things way too seriously.


Ghostofmacbeth ( ) posted Wed, 25 February 2009 at 3:11 PM

Yeah, fortunately I never upgraded so I can still render hairy Lycan's fine. What I understand happened was there was an 11th hour change to the hair room before SR3 came out that goofed it.



ratscloset ( ) posted Wed, 25 February 2009 at 8:45 PM

I think it may be the other way.. there was a bug that was fixed. I will have to ask the Project Team... maybe they will know an easy solution to the issue with the older products.

ratscloset
aka John


Gareee ( ) posted Wed, 25 February 2009 at 8:47 PM

Yes it WAS that a legacy bug that was fixed, but the downside was that it also broke some older dynamic hair items.

Way too many people take way too many things way too seriously.


Tiny ( ) posted Mon, 02 March 2009 at 12:12 PM

 This won't be of any help I'm sure but here's my 2 cents.

None of my older furred creatures have stopped working with sr3  On the contrary, they all work better and dynamic hair is stable now. In my opinion this is not a Poser issue but rather how the hair is set up (as have been said earlier).

One thing I noticed with the Lycanthropos fur,  when I had the chance to look at it,  was the hair groups density was set much higher than I usually have on mine. Where I have 10.000 for density the Lyco' could have 200.000. I don't know if this happend with sr3 or not but it would have an impact on the render. Especially if one is using shadows and raytrace. Also the amount of strand vertices make a difference.



raven ( ) posted Mon, 02 March 2009 at 4:14 PM

Thanks for that little bit of onfo on the hair groups, Tiny.
I just went through all the hair groups in the hair room and downsized the hair groups to density of 10 and verts to a maximum of 6, and now the hairy guy's rendering. This is in Poser Pro, which used to throw a fit and completely fail to render him before.
Cool :)



raven ( ) posted Mon, 02 March 2009 at 4:49 PM · edited Mon, 02 March 2009 at 4:50 PM

And the same saved figure just rendered in Poser 7 SR3 too!
Woo-hoo :)

He looks a bit shaggier though :)



Forevernyt ( ) posted Sat, 11 April 2009 at 4:52 PM

Hey guys. I'm trying to get this thing to work and it's just not happening. I even went so far as to uninstall Poser 7 and reinstall it up to SR2. Still not working.

Then I went in and modifed every body parts hair density to 10 and the vertices to 6 if it hey weren't lower.

Still not working.

Anyone else have any other advice?

Thanks.


Ghostofmacbeth ( ) posted Sun, 12 April 2009 at 1:09 PM

Try rendering just a tiny area on the arm to see if that helps



Forevernyt ( ) posted Sun, 12 April 2009 at 3:00 PM

Nope, tried that it didn't work. I've got a fairly fast machine. Duo core 3.0 processor, 3.5 gigs of ram and an Nvidia Geforce 7950GT vid card.

I"ve uninstalled Poser 7 and reinstalled it, only upgrading to SR2. I opened up the hairy Lycanthrope, changed all the body part to 10 density and less than 6 certs.

It still locks up when it tries to render. Well more to the point, it gives me the out of memory message.

I would REALLY like to use the hairy version of the critter, especially since I just picked up GOM's morphs for it (which made me want to get the lycanthropos in the first place).

If someone could maybe post some screen shots of what the hair room settings should look like, plus what settings you're using to render, that might help. I've been using Poser for quite some time now, although I will admit to not using the hair room all that often.

If anyone can help, it would be greatly appreciated.

Thanks!


Gareee ( ) posted Sun, 12 April 2009 at 3:20 PM

Sounds to me like you really need more memory.

Way too many people take way too many things way too seriously.


Forevernyt ( ) posted Sun, 12 April 2009 at 7:19 PM

I've got just about 4 gigs now. I'm still using windows xp 32 bit. Can't get much higher unless I upgrade the whole machine. Not going to do that for just one model. :P

I guess I"ll keep using the Horde until the hair issue is resolved.


raven ( ) posted Mon, 13 April 2009 at 4:51 PM

file_428551.jpg

I have 3gig of ram on a quadcore, 32bit Vista machine. I did this render in PoserPro.  As previously mentioned, he's definately shaggier, but renderable.



raven ( ) posted Mon, 13 April 2009 at 4:52 PM

file_428552.jpg

Here is a screencap of the chestfur settings in the hair room.



raven ( ) posted Mon, 13 April 2009 at 4:56 PM

file_428553.jpg

Here is a screencap of the render settings I used. I have PoserPro set to render in a separate process, with 4 threads. The scene used three infinite lights, with only one casting shadows, and the light was set to raytraced shadows.



raven ( ) posted Mon, 13 April 2009 at 5:14 PM

I also rendered it in Poser7 SR3 with the same settings too.



Sarte ( ) posted Mon, 13 April 2009 at 5:15 PM

That "dog" could sure use a trip to the groomers. Yikes.

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Forevernyt ( ) posted Mon, 13 April 2009 at 10:10 PM

Okay, I tried rendering it in a separate process. I lowered all of the hair settings by half. Made my render settings similar to yours.

This time, the shadows went through, but when it tried to render, it just stopped. I got no message claiming it was out of memory, I just got nothing. The box said rendering...it flashed blue all the way across then nothing.

I truly believe I'm cursed.


Ghostofmacbeth ( ) posted Tue, 14 April 2009 at 9:21 AM

Try it with no shadows, same settings.



Digitell ( ) posted Mon, 16 November 2009 at 11:43 AM

file_443159.jpg

I am having the same problems too. At one point I lowered my bucket to 25..it then looked like it was rendering OK..took 1 hour to finish and I have posted here my result. After reading this post..I tried to reset the hair setting and all..and  Poser is crashing. I even tried to render in Poser 6 and the program stalled. I have Nividia GForce card and 2 G memory..maybe I dont have enough memory but I dont think that is the case. I do wish this character would work for me because Raven turned out an awesome render with it! Thanks for posting this thread..at least I know I am not the only one with this problem and it isnt JUST me hehheh....** **




hborre ( ) posted Mon, 16 November 2009 at 12:45 PM

It looks like your displacement is completely off, set too high.  I noticed that the hair length setting in the Hair room have no associated units (i.e., inches, feet, cm, etc).  Maybe your native Poser units are off under General Preferences?


Forevernyt ( ) posted Mon, 16 November 2009 at 12:51 PM

Attached Link: http://home.comcast.net/~forevernyt/pwpimages/wolfman.jpg

Well, I couldn't wait around to do it the easy way, so I settled for the hard way. Postworked the impression of fur and used Rawart's wolf texture.

 


Digitell ( ) posted Mon, 16 November 2009 at 1:11 PM

Wow Forevernyt..that is beautiful! I have been playing around with the settings for the last couple of days and have not had any luck. Either Poser will hang or crash. You did a great job with it! Fantastic artwork! ;)




Forevernyt ( ) posted Mon, 16 November 2009 at 1:38 PM

Thanks!

If anyone does figure out how to get the hair to work, let me know!


Digitell ( ) posted Mon, 16 November 2009 at 1:40 PM

Ditto Forevernyt..If I find out I will post it ;)




bigbearaaa ( ) posted Mon, 16 November 2009 at 8:45 PM

file_443198.jpg

I have no experience with the particular werewolf but I do have experience with something similar in texture.  At most you should have shadows on one light only and realise that ANY shadows at all are going to substantially increase both memory use and render time.  The longest I've ever had a Poser 7 Sr3 render take was 3 hours and that had the fuzzy version of the "Bedtime" sets plush bear.  In my case I think it's the nicest plushy around but as with the werewolf in question here you are either going to experience memory problems or render time problems for anything half decent in size.  2gig may just not be enough memory. 3 gig is what I have and it took a while to get settings that worked. It doesn't look at all like a lycan but trust me it has a texture that's similar in nature.


Digitell ( ) posted Mon, 16 November 2009 at 8:50 PM

Thank you so much for your post bigbearaaa! Nice render..it looks great! Yes..I am beginning to think that maybe my 2G just is not enough memory..sigh...which really disappoints me because I was so excited about finally being able to get the werewolf.
Thanks again for your post :)




bigbearaaa ( ) posted Mon, 16 November 2009 at 11:36 PM

Did some tests.  To give you an idea of the memory overhead used for that kind of fuzz or hair.  Poser can't render that bear in a room with a mirror. 
Vue chokes and dies a grizzly death due to a lack of memory on trying to load the scene.  That's with 3 gig.


Digitell ( ) posted Tue, 17 November 2009 at 6:42 AM

Hey Bigbearaaa..thanks so much for doing this test..so that confirms the memory issue. Sounds like that is the problem then..sigh..well..guess the best bet then is to do what Forevernyt did and post work the dickens out of him. Thank you so much Bigbearaaa! :)




raven ( ) posted Tue, 17 November 2009 at 7:05 AM

file_443222.jpg

It's weird. It doesn't seem to be the Lycan itself that's the problem, as the weird hair spikes seem to originate from a point that isn't on the Lycan itself. This P8 SR2 render shows what I mean.



Digitell ( ) posted Tue, 17 November 2009 at 7:12 AM

Wow Raven..yours rendered alot better than mine tho...3G you say? Some how the hair spike just go beserk it seems. Did you use the same settings as you noted previously? Thanks for posting this :)




raven ( ) posted Tue, 17 November 2009 at 7:20 AM

file_443223.jpg

Yeah, I have 3gig. The render settings were quite low P8 auto settings, it was more of a test to see where the erroneous hair spikes were coming from, so shadows and quality weren't high on the agenda :)



Digitell ( ) posted Tue, 17 November 2009 at 7:40 AM

OK I see..yes.. Even with the low settings and you having 3G mem...still it went all haywire..Thanks for the info Raven. I guess I just am unable to use the hairy guy then. Very difficult to render unless you have a high end system. I cant get more memory either because 2G is my systems max..Post work! LOL! Thanks Raven :)




Ghostofmacbeth ( ) posted Wed, 18 November 2009 at 8:55 AM

It might be that something in P8 is causing that group to go weird. Just as an idea, try removing certain groups (Maybe the arms in this render since that is where it is happening) to see if that removes the odd spikes.



Little_Dragon ( ) posted Thu, 19 November 2009 at 10:52 PM

file_443437.jpg

I may have solved the problem, in Poser 8 at least.  Just finished a few test renders with P8 SR2.

Mind-bogglingly simple.  Takes less than a minute to fix.



Forevernyt ( ) posted Fri, 20 November 2009 at 6:24 AM

Care to share what the fix is?


Digitell ( ) posted Fri, 20 November 2009 at 7:14 AM

Looks great! Thank for posting. Can you give us insight on what the fix is please?




raven ( ) posted Fri, 20 November 2009 at 10:18 AM

Looks good LD!
Is it to do with the center of mass at all? That's what it looks like to me in my render.



Little_Dragon ( ) posted Fri, 20 November 2009 at 2:35 PM

Open the CR2 file in a decent text editor (I use EditPad, myself), then search-and-replace all instances of:

vertsPerHair 8

with

vertsPerHair 7

Save the file back into the library, and the fur should render properly in P8 now.

I cleaned up a few other things while poking around -- the hair and center-of-mass props have unnecessary morph channels, for instance, and I noticed redundant hairGrowthGroups that seem to serve no purpose -- but as far as I can tell, the vertsPerHair lines are the only real issue.



raven ( ) posted Sun, 22 November 2009 at 2:22 PM

file_443568.jpg

Yep, it's working fine now. Rendered happily in P8 SR2. Good catch LD :)



Digitell ( ) posted Sun, 22 November 2009 at 3:21 PM

Thanks for the info...but it still not working for my. I get the error that I need to render in a separate process (what ever that means) or up my adaptation or lower bucket size. Then Poser crashes..:(
My 2G just is not enough memory I am afraid, but I am glad Raven is got it going on now! Thanks Little Dragon :)




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