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Subject: Animation(WIP): Alien Rocker Kicks Out A Jam
At first, hi all Renderosity comunity!
Let me introduce myself first just in few words I am 22,student of Riga's Technical University Power industry faculty(Riga is capital city of Latvia, one of Baltic states in East Europe) but here I should better be taken as animation enthusiast or, as I like it more to put, "yet-to-become" animator. I am not a professional CG artist for now and neither I have a job related to CG for now.
I bee for a while here on this forum, although for quite a time I sort of "dissappeared" from this and some other forums once started this project which by the way isn't the only one. For the first time on this forum I would to introduce WIP of my current 3D project that I am already working on for a many months already, probably some 7-8, can't say exactly now. As many others probably, I always have to deal with all sorts of distractions coming from outside and so on. This project originally and till this moment was intended as test to my character rigging, skinning and animating skills which attracts me most in 3D. Why I didn't mention modeling? That I left for other time, not this time although model and everything I indeed done by myself. Alien model was created by me following to very cool, awesome and clear Video Training provided on other forum http://www.3dbuzz.com which could be downloaded for free until their site has gone huge changes. Their training was awesome! and that lead to take steps further with my first ever created character and to skin him and put into action. And that's where we come to my project
Since first shoots it grown in it's own rights, ambitions and scale. It will be sort of musical 3D short, where this Alien fellow plays his guitar and gives a real kicking out a Jam He will be playin' one of Monster Magnet rock band songs but let this be kept in little secret which exactly. To make things straight I should mention that animation won't be long - approx. minute and half long without credits and intro.
When project gone into production I once realized that Alien is alone and he kinda feels like that. And here we come to Plankman. This 2D character appears from time to time. It was intended as an 2D and 3D integration. 2D Plankman + 3D Alien Rocker = 5D Space Jam
As I mentioned above, this project already gone quite long road and that's why I have to mention this - since many frames rendered, much of time and effort already spent, project gone it's own way I decided not to change anything. I know that some or many people could easily point flaws in Alien model or skinning flaws. I am still learning many stuff and that's my first rig and skin after all. I hope, I very much hope that community won't take this statement as my unwillingness to hear critics ! Not at all. It's just a matter of how things go around me and how much time I have on this project, hard to explain everything and no need.....
My desire to post WIP here was driven by my wish to introduce this project to wider public. It's already is in 3dbuzz.com WIP but I am here not to distract people from one forum to another, at no point! Quite opposite, I decided that probably this project could rise some interest and maybe even some inspiration in this community also.
One more thing you should excuse to me - for more intrigue I rarely post rendered shots or videos. I hope you accept that After all, everybody will be able to enjoy this animation for free, needless to say, so I keep my rights to little intrigue
Okay, now for my final word of my "short" introductory some tech specs. Software I use include this: for 3D I use 3ds max 2008. All renderings are done in Mental Ray with some Final Gather and Motion Blur usage. For Alien skin I used MR Skin material. There is also cloth simulations included. In first shots Alien is wearing only T-Shirt but later trousers appears, that's where things goes more interesting but also more computation-heavy. Alien is approx. for 50 000 polys. For 2D Plankman and few more stuff I use Anime Studio 5.5 Pro - awesome soft. For 3D scene background videos and some composite stuff I use AutoDesk Combustion 4. Video edit I do in Sony Vegas Video 7.
Ok, with having said all this looks like I am done. Oou, just one more. If anyone is interested, here I post link where people can watch my previous 3D works.
Cloth to cloth simulation completed in one of scene. Every simulation gives slightly different results. Slightly minor changes in parameters in end gives different result - undeterminism, chaotic behavior. Oou, doesn't that sounds familiar? Wasn't this E. Lorenz talking like that on subject of chaos theory?
Cool, 3ds max inhabit the spirit of chaos theory : ) Okay, that's for joke but than again, looks like it's not...