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 Subject: Bought Goddess hair and can't change the hair color! I need help guys!

lsample20 opened this issue on Mar 12, 2007 · 22 posts

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  lsample20    ( ) ( posted at 7:15PM Mon, 12 March 2007 

Hey guys, bought goddess hair from daz3d and I still can't change the hair color!

Here is the link to what I bought:
http://www.daz3d.com/i.x/shop/itemdetails/-/?item=1467

Appears that changing the hair color should be really easy. I can't figure it out. Can someone help?

I would have thought that it would have just been one of the parameter dials, but there is no option for hair color there.

PS...i'm using poser6


  svdl    ( ) ( posted at 7:22PM Mon, 12 March 2007  · @2927572

Hair colors are not adjusted by a parameter dial. Instead, you have to apply a MAT pose. 
In the Pose library you'll find a folder Goddess Hair MAT. Inside, you'll see several icons of hair colors.
Select the hair figure, double click the icon with the color you want, and you're done.

You may not see the color in the document window. In that case, choose the menu Display -> Document Style -> Texture shaded.
Next, select the hair figure (doesn't matter what part of the hair) and choose Display -> Figure Style -> Use Document Style.
If that doesn't help, click on a visible part of the hair and choose Display -> Element Style -> Use Figure Style.
Now the hair should show up in its full glory.

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  dasquid    ( ) ( posted at 8:22PM Mon, 12 March 2007  · @2927613

I have had that hair for quite some time and quit using it because I could not change the color either and yes I DID use the mat files provided and it didnt work then either  I asked but never got a proper answer on how to fix the problem so i jsut bought something else and started using that.



  pjz99    ( ) ( posted at 8:51PM Mon, 12 March 2007 · edited on 8:52PM Mon, 12 March 2007 · @2927631

You can also pretty easily adjust hair color (or anything else for that matter) in the Materials room, by hooking one or more Color_Math nodes in front of the texture map and adding and/or removing color as you desire.  In cases where the base hair color isn't completely black, you can exert a lot of control over what color the hair comes out to be.  E.g. if you have middling blond hair, if you wanted it to be bright blue, you could add two Color_Math nodes between the PoserSurface window and the image map for the texture:
One set to Subtract, and take out all the yellow
One set to Add, and add in a large amount of blue (e.g. 175)

I don't think a lot of people do this for clothing or hair but I do it all the time, makes it a lot less urgent to go buy "New Styles for Soandso".

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  Acadia    ( ) ( posted at 8:57PM Mon, 12 March 2007  · @2927634

Hmmm. So that's the secret to colouring hair in the material room? I've been changing the colour of the top node with varying results.

I'm going into poser  a bit later and will give this a try.

Thanks for that great tip :)

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  lsample20    ( ) ( posted at 9:00PM Mon, 12 March 2007  · @2927638

I tried the mats thing...and the hair just barely changes color.  When I change the hair color to blond...I expect the hair to really look blond. 

I'm going to try the "overlay" concept and see what that does.

Any other suggestions guys?  What hair packages have you had success with?


  lsample20    ( ) ( posted at 9:36PM Mon, 12 March 2007  · @2927665

Alright, I'm new to poser and have no idea of even where to begin with the suggestion given of the overlay example.

Is there a tutorial to learn this, or a step-by-step explanation somebody could give.


  Byrdie    ( ) ( posted at 9:49PM Mon, 12 March 2007  · @2927669

Cool tip! Been going crazy trying to get some decent colors for the Aredhel hair, which apparently has just 1 texture and NO add-ons, or at least none that I could find.  Will try this when I get Poser all set up properly & see how it goes.


  pjz99    ( ) ( posted at 10:11PM Mon, 12 March 2007  · @2927702

When I get home from work I'll put some examples together with screenshots from the Materials room, it's a bit fiddly if you're not used to really mucking around with the Advanced view in Materials room.

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  pjz99    ( ) ( posted at 9:21AM Tue, 13 March 2007  · @2928044


I said it backwards - adding color to a graphic is not the same as adding color to ink or paint.  To REMOVE a color and approach white, you ADD color.  To approach black, you REMOVE color(s).

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  pjz99    ( ) ( posted at 9:22AM Tue, 13 March 2007  · @2928046


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  pjz99    ( ) ( posted at 9:23AM Tue, 13 March 2007 · edited on 9:29AM Tue, 13 March 2007 · @2928047


To pure white (with some of the highlights that are pure black remaining from the base texture)

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  pjz99    ( ) ( posted at 9:23AM Tue, 13 March 2007  · @2928048


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  pjz99    ( ) ( posted at 9:35AM Tue, 13 March 2007  · @2928058


Now we subtract out all of the Red and Green, leaving only 255 Blue (a very bright Blue, but we could have brighter if we left in some amounts of Red and Green).

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  pjz99    ( ) ( posted at 9:36AM Tue, 13 March 2007  · @2928059


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  pjz99    ( ) ( posted at 9:48AM Tue, 13 March 2007  · @2928070


Here we remove most of the Blue and Green (-200 each) and a lot of the Red, leaving us with a very dark Red.

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  pjz99    ( ) ( posted at 9:48AM Tue, 13 March 2007  · @2928071


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  pjz99    ( ) ( posted at 9:55AM Tue, 13 March 2007 · edited on 9:55AM Tue, 13 March 2007 · @2928081


Or we can remove a large amount of Blue, and lesser amounts of Red and Green, giving us a dark Brown.

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  pjz99    ( ) ( posted at 9:55AM Tue, 13 March 2007  · @2928082


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  pjz99    ( ) ( posted at 9:55AM Tue, 13 March 2007 · edited on 9:55AM Tue, 13 March 2007 · @2928083


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  StevieG1965    ( ) ( posted at 10:07AM Tue, 13 March 2007  · @2928093

Yoikes!  I'm having an aneurysm!  Thanks for posting these, now I have an idea of what the headaches the poor hair color package builders must go through to create the massive color add-ons!

This also gives me a starting point to go back and grab some of my fave styles that didn't catch enough interest to have add-ons created for it.   fun fun fun!!

Thanks again pjz!


  pjz99    ( ) ( posted at 10:09AM Tue, 13 March 2007 · edited on 10:09AM Tue, 13 March 2007 · @2928097

Note that I took a serious short cut in that I only bothered with one color for all three layers of this particular hair - hair will tend to look a lot more realistic if there is some variation of color from inner layers to outer, if the hair is designed with multiple layers - typically it's darker in the inner layers, and sun bleaches it a bit at the outer layers.

Also note, this applies just as easily to clothing.

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