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Poser - OFFICIAL F.A.Q (Updated: 2020 May 06 10:25 am)

 Subject: P5/P6 Materials

blaufeld opened this issue on Apr 14, 2005 · 7 posts

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  blaufeld    ( ) ( posted at 12:03PM Thu, 14 April 2005 · edited on 5:11AM Sat, 16 April 2005

I have a question: I intend to model a prop in Wings3D, then import it in Poser, assign to it some nice free materials I downloaded some time ago and save it in the Props library. If I, then, choose to put the prop in the Rosity freebie area, would anyone that will download it have problems using it if they don't have the same materials I used? Thanks and excuse me for the bad English... :P

  wheatpenny    ( ) ( posted at 12:06PM Thu, 14 April 2005  · @2214023

Yes, it could be a problem if they don't have the same materiaqls. I would suggest also saving a version of it that uses the materials that come with Poser and put that up for download instead,


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  blaufeld    ( ) ( posted at 12:18PM Thu, 14 April 2005  · @2214045

Understood - thanks!!!

  thixen    ( ) ( posted at 12:41PM Thu, 14 April 2005  · @2214077

acctually wouldn't that depend on what materials he's talking about. if they are all procedural shaders (sorry about the spelling) shouldn't they work (as long as no image maps are used) after all the node information should be saved with the prop after it's added to the library, or am I wrong in thinking this?

  kuroyume0161    ( ) ( posted at 1:31PM Thu, 14 April 2005  · @2214192

If the materials are strictly procedural (no image maps, as you say), then, yes, all of the shader node information is stored in the material sections of the prop. And these should work on any P5/P6 (if using P5 nodes - P6 has added several new ones).

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  Ajax    ( ) ( posted at 4:38PM Thu, 14 April 2005  · @2214468

You'll also need to check the license on the materials to see if you're allowed to redistribute them like that. If they're from my free shader pack then you are, but I don't know what the licensing conditions are for the other shaders around.

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  blaufeld    ( ) ( posted at 5:11AM Sat, 16 April 2005  · @2216649

Yep, they are P5 procedural ones... And I'll check the enclosed readme files 'bout redistribution.

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