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Poser F.A.Q (Updated: 2016 Nov 29 4:50 pm)
Subject: P6:::::: Subsurface Scattering ::::: preview images mini tutor.
Thanks :)) here another horror scenes from the subsurface scattering, the hand got only SS without textures .. the head have also SS but with other value.. No IBL no AO... 2 spots + one infinite light .... I hope you like!! I can't get off from my computer anymore lol so much ideas fly around my head... Cath
James with Cath Texture and Poser6 lighting and rendering = the new leading man of my films! BEAUTIFUL! Cath you must love men because yours are infused with the real thing. Are there great morphs already for James to make him into distictive character? Does not matter, morphs can be made. ::::: Opera :::::
I think well I don't checked but I am sure..
I made the head already for the casual James low res..
and here my own movie Poser6 Star James Johns in own animated story "ANUBIS" :)
Finally I can use it for the animation I was working in Poser5, now with new update of James and new features from Poser6 it looks much better.. scene is from Poser6 but the Lens Flare was added after rendering manually.. I used my own prop for Lens Flare but it take to long for rendering..
Jeremy do you remmeber Woody by Anubis? now you know what I was talking about ;) he is awesome !
Message edited on: 03/27/2005 00:30
GWeb I know what you mean! but nope we don't have this and if I go to use a little bit atmosphere then it will render forever.. I am going to pu tin a particleillusion effect on the very end to get everything mixed nice together and when he move it looks much better because of motion blur he match more with the rest of the scene.. Sharen....... that is really sweet from you to say words like this.. Thank you my dear!!! I am going to put the all Poser6 mini tutors on my website so everyone that just started with P6 can take a look inside... About 2-3 months I go to work on a big commercial projects for our 3D community.. to this time I have fun doing things for you and not always for sale.... Cath
Before upgrading to Poser 6, I found that by using face_off's subsurface scattering Python scripts with Traveler's free "Radiosity Lights" (from RDNA,) I got effects just like Cath's, above. The fastscatter node may not yield the surface complexity that face_off's products do (they add freckles, vein bump, etc.) but it appears to yield slightly faster renders and require fewer lights to get those chiarscuro-like light effects. Most cool. Thanks for your excellent P6 tips, Cath. It's a real pleasure exploring the new features, isn't it?
xoconostle...the method described above is based on light coming from behind the object - ie. backfacing sss. It is generally accepted that it is the front-facing sss (ie. light entering the skin from the direction of the camera and then exiting the skin) which gives realism to human skin. So the above method should be used in addition to, rather than instead of, the fake sss python scripts. Also, the fake sss scripts do not results in any noticeable slowdown in rendertime. I tried the mini-tut and didn't get anything resembling the results above. Perhaps Cath you could share your render and light settings?