I've been a member of renderosity for a couple of years now. I love it. I love the artwork people put up. I love the free stuff. Some days I spend the whole day just clicking around and downloading gigs of free stuff [laughingly] I usually don't even use.
However, it's all good. One of the things that initially drew me to this site is that it had tutorials. Many of them are very interesting and others are not where I want to go. However, I noticed that there are not a lot tutorials on using maya and organic human or even cartoon human modeling. Quite disappointing. I always thought that maya was a premiere modeling application. I was sure to find more maya tutorials somewhere. I guess I was wrong.
My goal is to eventually get to a point where I can create characters in maya for poser. Not necessarily for sale. Maybe sell them when I'm good enough.
Nonetheless there are some techniques that I'm just not that familiar with. and I need to be able to get past this hump. Anyone willing to help me out with a few pointers?
Maybe I would help if put up a few pics of how far I'm able to get and maybe someone could comprehensibly explain to me how to get over that hump. I'll post the pic's soon along with and explaination of how I arrived at my stopping point. I hope someone can help me. I've literally been stuck here for over a year.
I know what you're thinking. How you go a year and not figure it out? It's simple really. 3d modeling is my hobby, without ANY formal training. Just what few tricks I've been able to figure out and that which I've been and to hash out from tuts on the internet. Which isn't easy because most tut writers are not writer, nor are they teachers. And unfortunately many tut writers are lazy. So they write their tuts on a level of novice instead of an untrained beginner. Don't get me wrong I'm not really knocking them. I'm greatful that there are people out there that want to share their knowledge. And I encourage it.
Maybe lazy was too strong of a term. I'll say busy. As I work full-time and have a family And I'm sure that they work full time and some have families as well. So, my apologies for using lazy.
So.. you can see that working full time, with a family, having no training and with a limited number of tutorials out there that i can really follow, that are for Maya (Maya tuts are limited everywhere), I have not progressed as well as I should have.
"Why don't you go to school?" One say that's a logical approach. I agree. Unfortunately I don't have that kind of money to put on school for a hobby. Yeah, I could go to school to make it a career but the market where I am is very slim for that kind of work. It's seems that the bulk of this work is California. Not much in Texas. Unless anyone else know better. . .
Well that's enough of the ranting thing. If any one knows where I can find good comprehensive tuts on maya modeling for humans, please let me know. Or if you have other suggestions.