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To create heightfields I use Leveller(http:/www.daylongraphics.com), Terragen, Wilbur(http://www.ridgenet.net/~jslayton/wilbur.html), and World Machine. I use The Gimp(http://www.gimp.org/) for post-processing. Through another Renderosity member[matrixmode] I have discovered TopMod(http://www-viz.tamu.edu/faculty/ergun/research/topology/), and are quite excited about it. I make seamless textures for my renders with TextureMaker v3 Basic(http://www.i-tex.de/download.php).
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