Wet skin and wet cloth 2.5 min render by mifdesignOpen full image in new tab
mifdesign Online Now! 10:28PM | Wed, 27 April 2022
I love you too, my dear Steve. Thank you very very much for the generous, heart warming words, my dear friend.😊💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰
I was quite happy I got rid of those fireflies noise without denoising.
LilMichiganDevil 7:58PM | Wed, 27 April 2022
Like that im seeing more skin tone thru the dress. Great job : )
mifdesign Online Now! 10:41PM | Wed, 27 April 2022
I love you too, LilMichiganDevil. Thank you very much for the wonderful words, my dear friend.😊💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰
Modern generations are more susceptible having fun with those lil stones I noticed they were pulled by, even while roads crossing. Old farts - many of them - had fun with wet T-shirts contests and other mere mortals activities, BBQs, dancing, whatever. I have Firebird III in my veins, not those cherished slates...😂😂😂
madame 6:40AM | Thu, 28 April 2022
Superb superbly render, wonderful wet effects on the skin and on the cloth.... very beautiful image !!
mifdesign Online Now! 12:54PM | Fri, 29 April 2022
I love you too, my dear Francoise. Thank you very very much for the wonderful words, my dear friend.😊💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰
mifdesign Online Now! 12:57PM | Fri, 29 April 2022
I love you too, my dear Philippe. You are always very dear. Thank you very much for the generous words, my dear friend.😊💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰
Today I enjoyed watching few bees, they are so lovely, I'm very happy and it was a wonderful time. Please take good care of you and your loved ones, my dear Philippe. Hugs, Marius.😊💖💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰🥰🥰
MollyFootman Online Now! 12:42PM | Fri, 29 April 2022
Hmm. The shader looks a bit weird here; like little particles of dirt instead of the intended droplets of water. =( I think you're making progress, though, and I am enjoying seeing your work as you refine it.
mifdesign Online Now! 1:15PM | Fri, 29 April 2022
I love you too, my dear Molly. Thank you very much for the generous words, my dear friend.😊💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰
I was mostly testing the true displacement here and less interested in the droplets distribution on the skin. I have mainly to approaches in implementing them, one is meant to use a minimum resources, the less textures needed, the better.😊
While augmenting the shader itself I'm also trying to find more implementation methods. I have no idea why tesselation don't work apparently for me, I must develop the shader with what I have for now. I'm sure the updates will provide other useful features. I'm not sure everybody needs thoroughly specifications for input/output variable types for the Superfly nodes but they will be later a great asset. Thank you very much for the feed-back, my dear Molly. The feed-back is a greatest tool for improving.😊💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰