Softwares: DAZ Studio 4.9.4 (Needed for G8F/M)
Base Figures: Genesis 8 Male
License: This is licensed for commercial or non-commercial use.
1 Head Morph/Shape
1 Body Morph/Shape
Eyepatch with 7 Morphs
Hair with 22 Morphs
After you applied the head and body morph (the body is a bit taller than the base Genesis 8 Male body) you have to set the bones to their right positions again.
For that, select Genesis 8 Male in the Scene Tab and then go to Edit -> Figure -> Rigging -> Adjust Rigging to Shape
Here a Screenshot: https://sta.sh/01244qsx4x0z
Shapes, morphs, materials, hair and eyepatch seperately can be used commercially.
Just not the full character itself.
Xigbar belongs to Square Enix.
Adrell 6:53PM | Sun, 31 May 2020
Not sure why it's not loading, but I uploaded it to my gallery. Anyway, thanks again!
Adrell 6:23PM | Sun, 31 May 2020
![Dengris 2.png]() Thanks! It worked great for me. This is a quick render in Daz with the [Space Pirate Outfit for GM8]()
LexaKiness 9:07AM | Thu, 30 May 2019
@kathym - The shapes should work. Maybe reload the G8 Male and try it in the Parameters tab. @Latexluv - Yes, I just took the G8M base textures. If you load the G8M base model and then apply the skin materials it should work fine ^^ @Bonnyb1234 - Just ignore the runtime error. It should work nevertheless. I'm sorry for that ^^ And @ all, im really glad you like my first character ðŸ’›
Bonnyb1234 5:08AM | Wed, 29 May 2019
Looks Greate ... works ... but I have a runtime error @ Hair ... it works but there comes a runtime error ....ðŸ‘ðŸ½ðŸ‘ðŸ½ðŸ‘ðŸ½Thank you for this great Charakter ...ðŸ˜˜