darhorn opened this issue on Oct 10, 2002 ยท 9 posts
darhorn posted Thu, 10 October 2002 at 6:57 AM
Attached Link: Darrins den
has anyone run this on .net server? It is basically XP server with a name change so the software SHOULD work with all XP functionality but wanted to check.. The compatibility checker (in freestuff) hasnt been updated to reflect the newest version, so even though 1.3 is supposed to work under XP with NTFS, I cant check it to make sure on this machine... Thanks Darrinhogwarden posted Thu, 10 October 2002 at 10:22 AM
Hi, Darrin... PBooost should work on .net server as, like you say, it is basically XP. But I must stress that this has not to my knowledge been tested. Oh... and the Tester isn't needed any more if you are running XP/2000 with Poser on an NTFS drive. You just have to make sure your texture references within the Poser files are correct. (You can use PBooost DFE to do this, or batch correct with CorrectReference. The tester only applies for those with FAT32 drives under XP/2000. All the best! Howard:)
hogwarden posted Thu, 10 October 2002 at 10:30 AM
Oh... like most other software which accesses files, you will have to have administrator rights to install and use PBooost on NT-ish systems.
darhorn posted Thu, 10 October 2002 at 11:55 AM
thanks howard... I plan on getting it this weekend, glad to know it should all work... and even if I CANT switch dynamically, it still is a great way to manage my huge pose tree.. what will happen if the texture references arent correct? I know now you get that poser message that it cant find a file... in my case, usually bump maps... thanks Darrin
queri posted Thu, 10 October 2002 at 3:39 PM
Oh, if the texture references aren't correct you're in an never ending loop and have to ctl-alt-del out. It's a mess, and can happen whether you're using PBoost or not, CorrectReference is a major boon. XP started doing this recently to me and it was hell. This happened mostly with FS with mats that didn't tell me where to put the texture files. I thought, oh well, I could do it manually-- uh uh! Emily
darhorn posted Thu, 10 October 2002 at 4:04 PM
Well, I went ahead and finally got it :) looking forward to getting home and trying it out.. but it is going to take quite a while to get all my banks set up... even more time to undo some of the consolidation of folders that I had.. D
hogwarden posted Thu, 10 October 2002 at 5:02 PM
Hi! Yeah... incorrect texture references are a pain. As it turns out, it's incorrect texture references which make PBooost stop switching banks under NTFS... solved with the DFE and CorrectReference, so PBooost will always work. I'll explain... Poser 4 has a bug under XP(NT)/NTFS. When it loads a content file, if it comes across an incorrect texture path reference it searche the textures folder looking for it. In the process, Poser forgets to destroy a "file search object" which stays linked to your runtime folder, making it impossible to make changes to any of the folders in runtime until Poser is shut down. Of course, this means that if Poser loads a file with an incorrect file reference, PBooost can't make any changes to the library folders, and can't switch banks. If you run "CorrectReference" (in free-stuff) on your library, it will fix any incorrect references and PBooost will always be able to switch banks. Of course, Under XP(NT)/FAT32, there is still a toss-up between whether PBooost will be able to switch while Poser is running or not... so check out the Compatibility Tester (Free-stuff). Make sense?!? Happy Booosting! Howard:)
hogwarden posted Thu, 10 October 2002 at 5:08 PM

darhorn posted Thu, 10 October 2002 at 10:56 PM
Oh wow! now THAT would be nice... Howard, it works great here on .net server... now I just have to get all my banks set up which will take quite some time :) but will be so much easier when I do