Little_Dragon opened this issue on May 23, 2002 ยท 10 posts
Little_Dragon posted Thu, 23 May 2002 at 1:31 AM

As promised, the coonskin cap is now a fully-poseable figure. It still has a few bugs. For instance, I don't recommend that you use the Conform function with it. When you pose the tail, it sometimes un-conforms. It's more reliable to use as a parented item. Details are in the Readme file.
A tail-lengthening morph has been added.
You can turn off Visibility on each tail segment to just use the cap by itself.
Kurgen was asking earlier about tail props. I'm happy to report that if you make the cap portion invisible and parent it to a character's hip, it makes a perfectly serviceable tail, as you can see above. It even works well in animation.
Have fun!