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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Nov 07 4:45 pm)



Subject: Sharkey's Giger Room


queri ( ) posted Sun, 12 May 2002 at 6:13 PM ยท edited Sat, 08 November 2025 at 3:48 AM

Anybody worked with it? How do you bring it into Poser? Just by object import? I ask because the readme says put the objs in Geometries, leaving nothing to import. It's crucial to a Sci Fi series of picts I'm planning-- sorta crucial, I could work around it but don't want to because it's so splashy terrific. Emily


Ajax ( ) posted Sun, 12 May 2002 at 6:53 PM

It's been a long time since I played with it but from memory I think you have to import the obj files and set up the textures youself. You know, it wouldn't be too hard to make some pp2s that access the obj from the geometries folder and have the textures all set up right. Hmmm...


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queri ( ) posted Sun, 12 May 2002 at 7:02 PM

If I save them into the Prop section with the textures on, will that save it all?? Emily


Little_Dragon ( ) posted Sun, 12 May 2002 at 7:08 PM

Yes, it'll be saved with the textures applied. The prop file will also contain the geometry, instead of accessing it from the geometries folder.



Ajax ( ) posted Sun, 12 May 2002 at 7:42 PM

What Little Dragon said. In fact, that's the usual method of making props - import the obj, set up the textures and save to the prop library. If you wanted to go that extra step and set them up to use external geometry, I think Traveler has a tute on how to do that over at Morphworld. It's not hard.


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