Forum: Poser Technical


Subject: Prop replace fixing

Kevin opened this issue on Jan 16, 2000 ยท 7 posts


Kevin posted Sun, 16 January 2000 at 11:15 PM

You could probably repair it by hand, by editing the cr2 or pz3 directly. But it would probably not be much fun. You'd need to have a similar file with the figure with all the legs to compare, then open them both in a text editor and compare the changes. But, as a general rule, in the start of the CR2 for the figure with the prop there will be a custom geometry line and an obj file in place of the lines that all the other body parts have. Get rid of the custom geometry line (just for that body part) and make it look like the others It should look something like storageOffset 0 0 0 geomHandlerGeom 13 lShin Then you have to go into the CR2 and find the body part that was replaced. The last line for a normal CR2 body part is custom material 0 } At the end of the modified one it will say something like custom material 32 and be followed by a few dozens of lines of materials. then closed with a } edit this to look like the other cr2. now open this figure and it should be the figure without the prop leg. You can do the same thing in a pz3. but PZ3s are much larger files. I would suggest saving the figure as a cr2, editing it, then replacing it in the pz3. But save copies of the files before modifying them. Making a mistake in the cr2 (forgeting a { or something) will cause poser to give a c exception error. If that happens go back into it and edit it and fix the error. Kevin