RalfU opened this issue on Feb 12, 2002 ยท 18 posts
RalfU posted Tue, 12 February 2002 at 5:56 PM
I don't know if this one has posted before, but i just found out how it works. If you like to have Victoria 2 loaded with switched off Inverse Kinematics by default, then try this one out. Open the Victoria 2.cr2 file with an Etitor and find the following lines in the "figure" section (almost down at the bottom)and change them: addChild lFoot:1 BODY:1 Change to: "lShin:1" addChild lToe:1 lFoot:1 inkyChain LeftLeg Change to: "Left_Leg" { on Change to: "off" name LeftLeg Change to: "Left_Leg" addLink lThigh:1 addLink lShin:1 goal lFoot:1 linkWeight 0 1 linkWeight 1 0.2 } inkyChain RightLeg Change to: "Right_Leg" { on Change to: "off" name RightLeg Change to: "Right_Leg" addLink rThigh:1 addLink rShin:1 goal rFoot:1 linkWeight 0 1 linkWeight 1 0.2 } Happy rendering