willyb53 opened this issue on Jun 12, 2026 ยท 20 posts
willyb53 posted Fri, 12 June 2026 at 11:19 AM
I read soemwhere that there are three characters known around th world
Superman, Sherlock Holms, and Tarzan
I belive there is one villian/monster that should be on that list. Dracula/Vlad the Impailer
With that in mind, I started a new project for Vlad
Texture is started, and I am about to start the morh
Probably going to get in truble for this one :D

i WILL POST PROGRESS ON OCCASION
bILL
People that know everything by definition can not learn anything
hborre posted Fri, 12 June 2026 at 2:08 PM
Only if you make look younger.
willyb53 posted Fri, 12 June 2026 at 2:17 PM
Making some progress :D Will stop for now and look at it tomorrow, which helps me see what needs to be done

Bill
People that know everything by definition can not learn anything
MollyFootman posted Fri, 12 June 2026 at 4:20 PM
I'll be interested in seeing how this works out, Bill!
Teh Mollz
hborre posted Fri, 12 June 2026 at 5:20 PM
Looking at it closely, the cranium appears too large. Imagine him without hair.
willyb53 posted Fri, 12 June 2026 at 10:03 PM
I can narrow it down a bit, but he has a strange head, eyes are so close together I had to change limit on eyes apart morph, and chin is so short I had to do the same :D
I have only been working on it a day, I will get there, also have to change saturation on the texture
Bill
People that know everything by definition can not learn anything
Giana posted Sat, 13 June 2026 at 10:00 AM
very interesting. i do, however, think his neck is too thick/wide. use the corners of his jaw as a guide/measurement maybe... just a thought. can't wait to see where you get to with this :))
Deecey posted Sat, 13 June 2026 at 11:02 AM
For the texture part of things it may be easier to work on the texture with the morph turned off. After you get the texture settled with the right landmarks, then start working on the morph.
Texture-wise you still need to move the nostrils in and get those mouth lines moved closer to the mouth. The chin shadow may need to be painted over so that it's lighter. Shadows are tough to get rid of on textures and it's hard to find well-lit head shots out there. And good side views are even harder to find.
Keep at it, though, you're doing well 8-)
willyb53 posted Sat, 13 June 2026 at 12:10 PM
I agree
tI just put the texture on ther to give me a reference. The final texture will set a pack that matches the photo when rendered, I just like to have an iea where I am out.
YYou need to understand who and why I work. I have AMD in both eyes, and have had cataract surgery in the left eye, sogiving me 20/100-20/200 vision
Even with that, I produce more new content for Poser characters than the combined market/freestuff areas at Rendo.
I jump around because my eyes get tired.
Most of my time is spent with D and D players and creating Avitars.
I will have this project done to the best of my ability before haloween this year, and probably have to to clothes for it which most Poser users will never see.
Since Rendo is mostly a DAZ site for character site, most of what I do will only be seen in the gallery if at all.
Sorry for any misspelling or typos, I have to touch type everythng and seldom proof read
Bill
People that know everything by definition can not learn anything
Deecey posted Sat, 13 June 2026 at 2:24 PM
Believe me I get it with the eye issues. I'm up there in years too.
This is how it goes. Should I or shouldn't I increase font size on the interface. Nah if I do it throws all the other stuff off.
Blink ... Blink ... eye burn ... blink ... time to take a nap.
LOL
Deecey posted Sat, 13 June 2026 at 2:27 PM
Oh! One more thing. If you happen to have ANY texture that comes close in skin tone, that has the eyes closed, you'll end up with better eye textures by just using that for the eyelids. Just dial the eyelids closed and paint away. IIRC you're using Blacksmith so it shouldn't be too hard to touch up the lids after everything else is done.
Also check eye morph with lids both open and closed. Gets touchy when you have extreme facial morphs, that's the most frustrating part of creating face morphs 8-)
willyb53 posted Sat, 13 June 2026 at 3:10 PM
LOL, I keep the windows magnifyer on the pinned area so I can read better even if slower
Bill
People that know everything by definition can not learn anything
3WCreations posted Mon, 15 June 2026 at 8:28 AM
I think Heidi is also a well-known character, at least the book has been translated into more languages than any other work of fiction I believe.
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hborre posted Mon, 15 June 2026 at 10:19 AM
Heidi a villain?
3WCreations posted Tue, 16 June 2026 at 11:25 AM
Thread title doesn't say anything about villains, just well known fictional characters. Superman, Sherlock Holmes, Tarzan not villains either.Heidi a villain?
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hborre posted Tue, 16 June 2026 at 11:32 AM
Third sentence from the top of the post.
willyb53 posted Fri, 26 June 2026 at 11:06 AM
at this point, I think I have it as close as I can get it without a lot more work
The final below was done with cages Face thing with editing to handle details that did not look erfect to me.
I do have fangs, my freebie LFfangs works well on L'Homme :D
Next is clothing, Highh collar cape etc

Bill
People that know everything by definition can not learn anything
MollyFootman posted Fri, 26 June 2026 at 11:11 AM
Hey! Pretty good. Interesting to know that you used Cage's Face Thing. =)
Molly
hborre posted Fri, 26 June 2026 at 11:17 AM
That is a pretty good likeness
willyb53 posted Fri, 26 June 2026 at 11:39 AM
Thank you. I zeroed out what I had done befor, loaded the morph from cages program and did some touch up for things i did not have set up right in the face thing. way faster
bill
People that know everything by definition can not learn anything