Bastep opened this issue on Oct 23, 2022 ยท 10 posts
Bastep posted Sun, 23 October 2022 at 6:24 AM
I built a procedural wood texture in Poser after a Blender tutorial. But the final result looks very different from the original. Am I making a mistake or is the mapping node not working correctly? Does anyone have experience with this and can help me?
With kind regards
Stephan Bayer
Here is the tutorial: Procedural Wood Material (Blender Tutorial)
Here is my rebuilt shader. I had to improvise a bit with the colorramps:

The original material: 
My material:
The render: