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Subject: Challenging, but powerful tutorials


RobynsVeil ( ) posted Mon, 24 August 2020 at 2:18 AM · edited Sat, 28 September 2024 at 9:08 AM

As some might have already divined, I'm a bit of a Bagginsbill groupie... particularly back in the day, in Poser. His approach to node development involved math, and Python. Certainly not everyone's cup of tea, certainly. But his results were impressive. Well, I think I may have found Blender's "Bagginsbill"... similar approach to nodes, quick-witted, doesn't come up for air once he's head-down/bum-up stuck into putting shaders together. I'd be starting with his knit shader first.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Lobo3433 ( ) posted Mon, 24 August 2020 at 9:45 AM
Forum Moderator

Thank you Robyn for the share I actually am subscribed to his channel so great add thank you

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Miss B ( ) posted Mon, 24 August 2020 at 12:55 PM

Whoa, thank you Robyn!!! I just bookmarked him, because procedural textures are something I definitely want to know more about. 😉

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


RobynsVeil ( ) posted Tue, 25 August 2020 at 5:13 PM

You're very welcome - I made a lot of use of the "pause" button. In another one of his videos I ran into dramas because of a similarly named node: if you do this one, avoid the Converter->Math:Subtract node and use the Converter->VectorMath:Subtract node instead.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Miss B ( ) posted Tue, 25 August 2020 at 11:03 PM

Thanks, I'll keep that in mind.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


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