SAMS3D opened this issue on Sep 25, 2018 ยท 3 posts
SAMS3D posted Tue, 25 September 2018 at 6:19 AM
Is there a way to purge unused materials or shaders that you placed in your scene once, but changed your mind and are no longer using it in a scene? I have a simple scene however my shader pull down is gigantic, can I save only the ones that are being used?
Male_M3dia posted Tue, 25 September 2018 at 10:30 AM
You can try to navigate to the Scripts->Utilities directory in the content library tab and use "purge memory" and see if that helps.

SAMS3D posted Tue, 25 September 2018 at 10:44 AM
Thanks I will try that. The file takes forever to load with all this unused stuff.