RobZhena opened this issue on Sep 20, 2017 · 2 posts
RobZhena posted Wed, 20 September 2017 at 6:39 PM
Hero David is a character with the proportions and features of Michelangelo’s David based on my Hero Paul freebie and is provided as an INJ morph for Poser 11 Paul. It is built using Paul’s own morphs, the face room, and the morph brush, all captured in a Full Body Morph. The morph brush work includes moving the belly button to an anatomically correct position, so if you apply commercial character skins, there may be some misalignment. No hair or clothing is included. Note that the eyes and nose on the actual sculpture were over-sized because viewers would be on the ground looking up, and that kept the apparent scale in balance. I left those features at normal scale.
To use the INJ morph, you must open Paul in Poser. You can then apply the Hero Paul INJ Morph from your pose library.
— Select Body and dial the Hero David FBM to 1.
— Click the arrow to the right of the dial. From the menu that appears, scroll to the bottom and select Match Centers to Morph.
RobZhena posted Fri, 22 September 2017 at 6:49 AM
I've added Hero Paul 2.0 for Poser 11 Paul, is a character with the with the proportions and body of Michelangelo’s David, who just happens to approximate the classic comic book hero. The body is identical to Hero David’s but retains Paul’s head, so you can morph it yourself or apply commercial characters. Hero Paul 2.0 is provided as both an INJ morph for Paul and as a CR2 for Paul built from scratch using Paul’s own morphs and the morph brush captured in a Full Body Morph. No hair or clothing is included. I provide the CR2 because it includes the morphs I created with the morph brush so you can use them individually or copy the morphs to your own character. Some morphs, such as the move belly button, work best in combination with the others. See the read me for instructions on installing the cr2 and INJ morph.