jwiede opened this issue on Dec 30, 2016 ยท 8 posts
jwiede posted Fri, 30 December 2016 at 12:18 AM
I suspect this is due to macOS Sierra (10.12) path randomization, which cannot easily be disabled, and applies to any non-cert application. Whatever the cause, no matter what I name the /Applications/Blacksmith3D-v6.2.0.0-Mac/ directory, the app still complains about not being launched from "the proper directory".
So... anyone know of any way to work around this and get Blacksmith3D v6 working on Mac 10.12?
If there is no workaround, can Mac users on Sierra (like me) either get a version that can cope with Sierra path randomization, or a cert-signed version (to avoid path randomization altogether)? Right now, while my version 5 works, I have no working version 6 at all on Mac.
Thanks!