versluis opened this issue on Aug 21, 2016 ยท 7 posts
versluis posted Sun, 21 August 2016 at 12:51 PM
I'm trying to grow some grass on a Carrara terrain, but sadly none of my attempts seem to work.
The first thing I've tried was to apply a hair object to a terrain. I guess Carrara tried to simulate it, but nothing ever showed up - so I figure perhaps a terrain isn't a good surface to grow hair directly. No problem.
My next idea was to insert a plane and grow my grass on that, by applying the hair object to the plane. Very promising!

The next step then, or so I thought, would be to add the hairy grass plane to a surface replicator, and use the terrain to replicate it. To my surprise, only the plane is replicated, sadly without the hair growing on top of it.

I guess using the hair object for growing grass on a terrain isn't the right approach then? How else could I do it?
I've seen Colin Boyd's video on modelling some grass and using that in a surface replicator, which is another interesting approach: Creating realistic Grass in Carrara