Forum: Carrara


Subject: Steelhead

MarkBremmer opened this issue on Oct 31, 2013 · 9 posts


MarkBremmer posted Thu, 31 October 2013 at 12:07 AM

– Just playing with textures when I should be in bed. 






dr_bernie posted Thu, 31 October 2013 at 12:19 AM

It's a sleepless night well spent!

 


headwax. posted Thu, 31 October 2013 at 12:27 AM

Quote - It's a sleepless night well spent!

 

 

well said Is that Richard the Third by chance :) The skull  not the quote ;)


dr_bernie posted Thu, 31 October 2013 at 12:43 AM

Quote - well said Is that Richard the Third by chance :) The skull  not the quote ;)

I don't care whose skull it is, as long as it isn't mine! HA HA! Just kidding!

 


GKDantas posted Thu, 31 October 2013 at 7:29 AM

hey Mark, talk about, procedural? Normal maps? Image maps??

Follow me at euQfiz Digital




EddyMI posted Thu, 31 October 2013 at 7:54 AM

Quote - – Just playing with textures when I should be in bed. 

This is worth a sleepless night anyway

Live Long and Prosper


geep posted Thu, 31 October 2013 at 8:18 AM

Awsome!

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



MarkBremmer posted Thu, 31 October 2013 at 8:22 AM

@GKDantas – This one is all texture maps for both the skull and the plane underneath. I created an Occlusion map and multiplied them into the color map for the main texture. Highlights are the main color map but pulled down to about 50%. I do have a Shininess map (specularity), a Normal map and a Displacement map. 

While the backdrop is only the color Black, I put an HDRI map in for the background to bring out some of the metal detail. No Global illumination but Indirect Light is at 200%. 






Spaceland posted Tue, 03 December 2013 at 10:24 AM

That is a nice render and love teh skull. Look great.

[ Denis ]

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