Kixum opened this issue on Oct 03, 2012 · 7 posts
Kixum posted Wed, 03 October 2012 at 6:27 AM

Sometimes, even the easy simple things are easier to do in 3D.
-Kix
MarkBremmer posted Wed, 03 October 2012 at 1:23 PM
Fun stuff Kix.
ominousplay posted Fri, 05 October 2012 at 12:39 AM
I like it. Wish I thought of it.
Never Give Up!
ominousplay posted Fri, 05 October 2012 at 12:40 AM
Wouldn't it be fun to have the ability to add random image maps to a surface?
Never Give Up!
UVDan posted Mon, 08 October 2012 at 1:36 AM Forum Moderator
Cool.
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arms!!
pauljs75 posted Tue, 09 October 2012 at 10:03 AM
Cool. That seems to work well. Particle spawner and drop to floor? Or what?
Quote - Wouldn't it be fun to have the ability to add random image maps to a surface?
I think that might be possible too. I'd try a numbered image sequence like you'd have for animated image maps. Then use the randomize option on the timeline slider for the frame number. Only catch is that I'd think each item would have to have a separate randomizer seed applied to its timeline, or they'd still end up all the same. That would take a bit of experimentation to be certain.
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There might be something worth downloading.
Kixum posted Tue, 09 October 2012 at 11:07 AM
I used a random surface replicator. It used a plane with a disturbance to mix up the elevations.
-Kix