chuckerii opened this issue on Aug 08, 2011 · 3 posts
chuckerii posted Mon, 08 August 2011 at 11:19 AM
Hello,
I am working on an animation involving an audio cable spelling out a word. It will come out of a speaker and grow to form the word. Is there any way of growing a shape along a path and have it follow that exact path? I know you can animate in the spline editor, but it does more of a morphing effect rather than following along a specific pre-determined path. I was able to make it reveal (grow) using an animated shader in the alpha channel on a fully completed cord shape, but the problem with that is syncing up a separate object - the tip of the cord (audio jack) to follow on a motion path with the exact timing of the animated shader for the cord. Any ideas? Thanks.
Chucker