DocMatter opened this issue on Oct 09, 2010 · 4 posts
DocMatter posted Sat, 09 October 2010 at 5:20 PM
I'm trying to create a bottle breaking against a wall and am trying it with the particle emitter with no luck so far. I've tried using stock emitters and changing the properties as best I could, but I'm just not familiar enough with the emitter to get any kind of good effect.
Any suggestions... or other ideas for this effect?
Thanks!