Goatfish opened this issue on Feb 15, 2010 · 9 posts
Goatfish posted Mon, 15 February 2010 at 10:42 PM
Hey every one, hows it?
I was wondering how one would go about creating conforming clothing/Smart props using carrara 6 pro and Hexagon 2.5?. The only information i can seem to find is all poser based and well i cant imagine myself purchasing poser just for clothing.
I'm at the stage wear i export the character obj mesh to hexagon and create the object around the chracter mesh. Aside from a few scaling issues the object re-imports back into carrara and lines up perfectly (after rescaling) with the fully rigged daz charecter. Simple stuff i know but its where im at and parenting the objects to the chracters bone only really works in a practicle manner for hard surface armour and such.
Now from what ive read the basic concept is to create another rig for the clothing that mirrors the character rig but how would one create the cr2 ect. so that it can be reloaded in the same manner as the daz items.
Carrara seems to have the poser export options, cr2. ect but are theses fully functional, like poser, or will there be discripensies and problems when i try to use the created items in other programs such as daz studio, or if distributed freely for others to use in there program of choice. I ask becuase Ive personally ahd nothing but problims with carrara's fbx export and daz studio/Blenders collada im/export. But any way lets not get into that.......
I ask because while most of the content (Both daz and third party) is fine (kind of) for single frame images and such if you have the time to tweak it, it seems very impracticle for animation. Poke through and morphing compatiblilty problems are the bane to my existance at the moment, to point where im willing to devote a large portion of my time to creating some more robust and hopefully user friendly items for at the very least the carrara comuinity.
Thanks
Goatfish