Forum: Cinema 4D


Subject: ***** Weekly Speed Modeling Session #93: Northern pike *****

cartesius opened this issue on Aug 14, 2009 · 9 posts


cartesius posted Fri, 14 August 2009 at 4:36 PM

Some weeks ago we made a fishing lure but what good is a lure without a fish? So, the theme this session is a northern pike (esox lucius)! It's big, it's hungry, it's loaded with sharp teeth and you have 3 hours to model one!

Weekly Speed Modeling Session #93:
Northern pike

Start:
Friday August 14

End:
Friday August 21

Modeling Time Allowed:
3 hours

Also remember to visit our special Sticky thread, the Renderosity Cinema 4D Forum Speed Modeling Sessions, for more information as well as links to all sessions!

Best of luck and remember to have fun!

/Cartesius & kromekat


**Weekly Speed Modeling Sessions - General Rules:

**

/Cartesius & Kromekat


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andyvxaraya posted Sat, 15 August 2009 at 3:45 PM

Something like this? I'm not very happy about my pike's head shape.. but it should do for now. ![pike_mesh](http://homepage.mac.com/jyrobinson/.Public/3d_objects/pike_basemesh.jpg) Here is [ uv'ed lowpoly](http://homepage.mac.com/jyrobinson/.Public/3d_objects/pike_basemesh1.obj.zip) (20kb) obj file, if anybody wants to play with it in ZB, experiment or whatever.

Andy

 


cartesius posted Sat, 15 August 2009 at 4:44 PM

That's not bad at all for less than 2 hours! I think your base mesh could serve as an excellent starting point for a high poly version!

/Anders


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thundering1 posted Sun, 16 August 2009 at 9:24 PM

I agree - VERY clean mesh!
Nice model, and I love the texturing!

-Lew


andyvxaraya posted Mon, 17 August 2009 at 4:42 AM

Thanks guys. I've re-modeled the pike's head from scratch. Just out of curiosity. So here is the wire. It was pretty tricky, I had to look at different references to understand how the mouth folds etc and then tweak the mesh quite a lot to get the shape about right. May 'attach' it to the rest of pike's body later.

Andy

 


LesterJames posted Mon, 17 August 2009 at 9:19 PM

Nice modeling and texturing, that head is looking good too!

Here's my attempt. Have never tried modeling a fish before but was fun to try.


cartesius posted Tue, 18 August 2009 at 7:33 PM

**Andy: **Great looking head! It is a difficult shape but I think you captured it very well :)

**LesterJames: **Really nice pike! Looks like very clean modeling which is not easy with an organic shape!

/Anders


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cartesius posted Fri, 21 August 2009 at 2:41 PM

New session: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2779976

/Anders


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andyvxaraya posted Fri, 21 August 2009 at 5:06 PM

LesterJames, very cool pike model, especially so for the first attempt!

Andy