Forum: Carrara


Subject: Using Baker in Carrara

Mscheveous opened this issue on Jan 18, 2009 ยท 13 posts


Mscheveous posted Sun, 18 January 2009 at 11:40 AM

I'm wondering if someone can help me with this, hope I explain it correct.

Basically I am trying to bake my object's texture to a flat image where I'll be able to open in Photoshop and edit them some more. I can get the maps to generate fine but it isnt picking up any of the highlights applied, just the solid color.

The shader for the object is just a plain black texture with reflection, and in the scene tab I have an HDRI background, I have one camera and two spotlights out (Which I have the visability turned off, same results when I had the visability turned on). In the render room I have Sky Light and Indirect Light checked off and when I do the normal Carrara render the image looks fine, highlights pick up ect. I click on the first object where I want to bake the image map, follow the steps via baker, and just get a plain flat black image.

I'm kinda getting nervous now though as this is why I got the program. Will Baker not pick up the shineyness added, or am I missing something completely? (I hope)