Keith opened this issue on Oct 21, 2008 · 81 posts
Keith posted Tue, 21 October 2008 at 8:35 PM
1. He stole everything from Apollo Max, including the concept of a male figure with two arms, two legs and a head, so he sucks!
2. He's nothing like Apollo Max, so he sucks!
3. Why isn't every single thing available for him from the first day, including the stuff no one has started working on yet?
4. How dare they prevent me from easily using female textures on a male figure!
5. A business wants money for stuff they produce? Who the hell do they think they are?
kalon posted Tue, 21 October 2008 at 8:56 PM
ProudApache posted Tue, 21 October 2008 at 9:03 PM
7. It doesn't play nice with Poser 7.
Diogenes posted Tue, 21 October 2008 at 9:21 PM
pjz99 posted Tue, 21 October 2008 at 9:32 PM
He puts his genitals right on your desktop!
Daidalos posted Tue, 21 October 2008 at 9:35 PM
What genitals? My M4 is another ken doll. LOL
"The Blood
is the life!"
Diogenes posted Tue, 21 October 2008 at 9:38 PM
Khai posted Tue, 21 October 2008 at 9:57 PM
so you have to pay for his appendage...
oh god. theres too many jokes....
Winterclaw posted Tue, 21 October 2008 at 10:32 PM
Quote - He puts his genitals right on your desktop!
:blink:
I don't want to know. I don't want to know. I don't want to know.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
kuroyume0161 posted Tue, 21 October 2008 at 10:49 PM
Buttered popcorn, anyone? ;)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Diogenes posted Tue, 21 October 2008 at 10:53 PM
Quote - 6. How dare they put things out for him, before they put him out!
Speaking of putting out, how much more do I have to spend on him befor he'll put out? or at least drop the shorts.........................................
miikaawaadizi posted Tue, 21 October 2008 at 11:07 PM
"Michael 4 is proudly sponsored by Fruit Of The Loom"?
Quote - Speaking of putting out, how much more do I have to spend on him befor he'll put out? or at least drop the shorts.........................................
If you have to ask, you can't afford ...
ahem
jartz posted Tue, 21 October 2008 at 11:09 PM
Quote - He puts his genitals right on your desktop!
ROFLAO --
Picelessssssss!
---Laughter cease---
Sorry I just had to resist!
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Diogenes posted Tue, 21 October 2008 at 11:22 PM
Silke posted Wed, 22 October 2008 at 1:05 AM
Quote - And he wont take his SHORTS off for me!!!! :)
O.o.
He must not like you. He took em off for ME....
Well.
After a little gentle persuasion...
Well.
Okay.
I admit it.
I paid him to take the shorts off.
Silke
Diogenes posted Wed, 22 October 2008 at 2:05 AM
Quote - > Quote - And he wont take his SHORTS off for me!!!! :)
O.o.
He must not like you. He took em off for ME....
Well.
After a little gentle persuasion...
Well.
Okay.
I admit it.
I paid him to take the shorts off.
And they said he was free. ![]()
nruddock posted Wed, 22 October 2008 at 2:58 AM
Quote - And they said he was free.
But did they say he was easy ? 
JoePublic posted Wed, 22 October 2008 at 3:00 AM
Attached Link: You can tell M4 was made in U.S.A....
Thor posted Wed, 22 October 2008 at 5:15 AM
Coax Mike out of his briefs:
Materials > Skin Hip > Poser Surface > Color Texture > Image_Source
Choose "/Runtime/Textures/DAZ/Characters/MilMan/M4/M4Smpl_malebody.jpg" instead of "/Runtime/Textures/DAZ/Characters/MilMan/M4/M4Smpl_brief.jpg"
Of course, it may be a little disturbing for some to see him that way...
cedarwolf posted Wed, 22 October 2008 at 1:42 PM
OMG! That Simpsons YouTube is excellent, and it explains a lot about current policies coming from the leadership of a lot of areas.
Going home to download M4 now, but I have to ask...does he actually HAVE genitals or are we supposed to use the ones from M3? cough Not that I would abuse, er, use a 3D figure in any way....
rofocale posted Wed, 22 October 2008 at 1:49 PM
Well...there´s always a certain product from Satanica Inc...that one can parent to his hip.
pjz99 posted Wed, 22 October 2008 at 1:52 PM
The M4 gens seem to be a new model, I haven't looked that closely. There is a separate installer for the gens, I don't remember if that is included with the free base version or if it came with the Morphs++ package.
Conniekat8 posted Wed, 22 October 2008 at 2:44 PM
OMG... ROFL, this whole thread is waaay too funny!
Now I'm afraid to download him!
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
wolf359 posted Wed, 22 October 2008 at 3:16 PM
I am an animator I dont do Nakked renders therefore I dont need any "gens:
Thor posted Wed, 22 October 2008 at 4:39 PM
Quote - The M4 gens seem to be a new model, I haven't looked that closely.
Careful, wouldn't want to poke an eye out. ;)
Quote - There is a separate installer for the gens, I don't remember if that is included with the free base version or if it came with the Morphs++ package.
Genitals don't come with the base version.
For that matter, V4.2 base textures have no nipples or pubic hair, but M4 base textures do have pubes and nips. Go figure.
schowler posted Wed, 22 October 2008 at 5:08 PM
Wow! ha ha ha
I was taking a break from work, and felt like I could fall asleep here at my computer. I popped over here to browse through the Poser forum (which I haven't participated in much before) to see what was being talked about.
I just about shot my soda out my nose over this thread!!
What a funny conversation.
I downloaded the free base, but haven't even looked at him yet (aside from images on Daz).
This thread alone should generate some interest for our new "underwear model" ha ha ha
Thanks for the laugh everyone!
Anicee
SeanMartin posted Wed, 22 October 2008 at 5:15 PM
And he was LATE, DAMMIT!!! LATE! LATE! LATE! WE WENT THROUGH FIFTEEN VERSIONS OF VICKY AND AIKO AND STEPHANIE AND EVERYONE ELSE BEFORE WE COULD GET M4!!!!!
(Did I parody myself well enough? :) )
docandraider.com -- the collected cartoons of Doc and Raider
Daidalos posted Wed, 22 October 2008 at 5:20 PM
You know what really gets me. This company has for some months now, been telling us how the figure was pushed back so they could fix "bugs".
Then once it's released, you get it and the installers don't work right, textures don't work right (Ie seams show through) and the figure is anatomically incorrect.
All of wich are "bugs" wich should have been at the very top of the list of things to be fixed. I mean seriously how can something like those issues get past testing?
Call me ungrateful but if this were a car, it would be recalled as defective.
Sincerely,
Ungrateful because I expect the business who made M4, to actually do, that wich they promise and say they are going to do, and those things wich they are in many instances, paid to do.
"The Blood
is the life!"
SeanMartin posted Wed, 22 October 2008 at 5:26 PM
Ah, well, see, you've only been around since May. Wait till you've been around for almost a decade, like some of us. Trust me, you get used to it. :)
docandraider.com -- the collected cartoons of Doc and Raider
ThunderStone posted Wed, 22 October 2008 at 5:30 PM
Quote - > Quote - And they said he was free.
But did they say he was easy ?
This is the stop gap right here... I was laughing so hard I could not read the rest of the thread... :lol:
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
ThunderStone posted Wed, 22 October 2008 at 5:36 PM

Did anybody else play around with the texture?
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
Lzy724 posted Wed, 22 October 2008 at 5:36 PM
no offense, so I hope they dont take any, but.. why 2 redhead textures? the main texture is a red head and so is beck? I would have much preferred aaron in the pro bundle then at least I had a different option. :(
Conniekat8 posted Wed, 22 October 2008 at 5:54 PM
I ljust downloaded M4....
WHOA!
he has a "POWER LOADER" for his genitals!
kitty fanning herself
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
ThunderStone posted Wed, 22 October 2008 at 6:04 PM
Quote - I ljust downloaded M4....
WHOA!
he has a "POWER LOADER" for his genitals!kitty fanning herself
Kitty... that is just for DAZ studio and it's for the M4 base... not his gens... LOL
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
mike1950 posted Wed, 22 October 2008 at 6:38 PM
Well, I finally got his shorts off. WaaaHooo! He's MINE now. Poor mikey what I'm gonna do to you..........................................
Diogenes posted Wed, 22 October 2008 at 6:42 PM
Quote - Well, I finally got his shorts off. WaaaHooo! He's MINE now. Poor mikey what I'm gonna do to you..........................................
Tramp! You get all the guys :( Gonna scratch your eyes out for that. ![]()
coldrake posted Wed, 22 October 2008 at 11:46 PM
Quote -
Then once it's released, you get it and the installers don't work right, textures don't work right (Ie seams show through) and the figure is anatomically incorrect.
There's nothing wrong with the installers. If you're having trouble figuring out how to install M4, there is a page at DAZ that will explain how to properly install him in either Poser or DAZ Studio. I'm assuming you're using Poser, try reducing the min shading to 0.1. The textures are rendering just fine for me. I don't have any seams showing. The genitals are in the Morphs++ Pack and they appear anatomically correct to me.
Quote - All of wich are "bugs" wich should have been at the very top of the list of things to be fixed. I mean seriously how can something like those issues get past testing?
All of which are not bugs, there's nothing to fix, the first two appear to be user error, and the third, as I said are in the Morphs++ Pack, they don't come with the base model.
Quote - Call me ungrateful but if this were a car, it would be recalled as defective.
If this were a car, I think you might still have your learners permit. ;)
Quote - Ungrateful because I expect the business who made M4, to actually do, that wich they promise and say they are going to do, and those things wich they are in many instances, paid to do.
Actually, they did.
Quote -
Kitty... that is just for DAZ studio and it's for the M4 base... not his gens... LOL
Actually his genitals do have they're own "Power Loader". Be careful. Be very, very careful. :)
Coldrake
miikaawaadizi posted Thu, 23 October 2008 at 1:12 AM
Quote - Actually his genitals do have they're own "Power Loader". Be careful. Be very, very careful. :)
Great, now I'll never shake the phrase "Mighty morphin' power gens!!" every time I read about M4 ...
Hmm, I wonder if someone will make pink shorts for him ...
Argh!!! See???
oddbob posted Thu, 23 October 2008 at 1:14 AM
Quote - You know what really gets me.
Self appointed experts who haven't got a clue?
What did I win?
Conniekat8 posted Thu, 23 October 2008 at 2:34 AM
Quote - > Quote - You know what really gets me.
Self appointed experts who haven't got a clue?
What did I win?
M4 Genitals power load....er?
..........................................Kitty runs off giggling genitals power loader............. weeeee.....
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
miikaawaadizi posted Thu, 23 October 2008 at 3:27 AM

Quote - M4 Genitals power load....er?
..........................................Kitty runs off giggling genitals power loader............. weeeee.....
Sorry, it had to be done :P
Peelo posted Thu, 23 October 2008 at 5:38 AM
My initial reaction: "M4 looks like a whimp. " But I'm sure after month or 2 I might think differently.
-Morbo will now introduce the candidates - Puny Human Number One,
Puny Human Number Two, and Morbo's good friend Richard Nixon.
-Life can be hilariously cruel
ThunderStone posted Thu, 23 October 2008 at 6:03 AM
This thread should come with a warning label:
**Read at your own risk. Will cause uncontrollable giggling, snorting of liquid through nose, and in extreme cases, cause one to wet themselves in a fit of merriment.
You have been warned!**
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
brynna posted Thu, 23 October 2008 at 6:54 AM
Quote - Ah, well, see, you've only been around since May. Wait till you've been around for almost a decade, like some of us. Trust me, you get used to it. :)
Truer words were never spoken. :biggrin:
Brynna
With your arms around the future, and your back up against the past
You're already falling
It's calling you on to face the music.
The Moody Blues
MSI Vision i9 Ultra, 1 20 TB External Drive, 64 GB DDR4 RAM, NVidia RTX 5070ti 16 GB DDR5.
Monitor - My 75 Inch Roku TV. Works great!
Daz Studio Premier
Adobe Creative Cloud - newest version
SeanMartin posted Thu, 23 October 2008 at 7:39 AM
May I raise a serious concern?
SIX texture plates? Yes, I know, detail is important. But SIX??? A separate one for TOENAILS???
How about a little efficiency, guys?
docandraider.com -- the collected cartoons of Doc and Raider
Khai posted Thu, 23 October 2008 at 7:43 AM
quick review...
installed..
rendered...
the user shrugged
removed figure from runtime
went back to usual pursuits of modeling and modeling research
in closing. 'meh. whats all the fuss about?'
ThunderStone posted Thu, 23 October 2008 at 8:07 AM
What about the eyebrows? Hasn't anybody notice anything strange with that?
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
miikaawaadizi posted Thu, 23 October 2008 at 8:40 AM
You mean how they sometimes render as a solid black thick unibrow reminiscent of a Snow Crash Brandy's eyebrows?
I thought that was just me trying to use the cheap (read, free) low-rez skin that comes with the base with AO on and underlighting.
Lzy724 posted Thu, 23 October 2008 at 9:53 AM
Quote - May I raise a serious concern?
SIX texture plates? Yes, I know, detail is important. But SIX??? A separate one for TOENAILS???
How about a little efficiency, guys?
Yes, and that crap is starting to get on my nerves, I do not own a super computer, bad enough people are making these textures 4000x4000 which unless you are trying to show pore detail in a portrait are of absolutely NO use. load m4, put on clothes that has 6 pieces, try to render and forget it, its gonna take 9 hours, if it even gets that far without choking and dying.
miikaawaadizi posted Thu, 23 October 2008 at 10:01 AM
Even worse is when you try to import something with huge textures into something else - every time I try to import Poser into Vue, I drop to 20-25% resources on a quad-core w/3GB. That's with one V4.2 fig.
Maybe character vendors can include a low-rez version of skins for non-close ups too?
Lzy724 posted Thu, 23 October 2008 at 10:03 AM
Quote - Even worse is when you try to import something with huge textures into something else - every time I try to import Poser into Vue, I drop to 20-25% resources on a quad-core w/3GB. That's with one V4.2 fig.
Maybe character vendors can include a low-rez version of skins for non-close ups too?
Same here, I cannot use poser stuff with vue period. I've basically given up. I wont buy stuff sometimes from specific vendors because I know I am going to have to open up every stinking file in ps and resize them all, move the originals, etc, etc. its a pain. I rarely do portraits, but I guess that seems to be the trend and the big hot item now a days.
miikaawaadizi posted Thu, 23 October 2008 at 10:15 AM
Quote - Same here, I cannot use poser stuff with vue period. I've basically given up. I wont buy stuff sometimes from specific vendors because I know I am going to have to open up every stinking file in ps and resize them all, move the originals, etc, etc. its a pain. I rarely do portraits, but I guess that seems to be the trend and the big hot item now a days.
I think the release of RenderStudio and HDRI lights has definitely made an impact on the popularity of portraits - but the quality of the skins coming out is impressive, it's hard to really "fault" someone for wanting to show them off.
But it's still kind of frustrating to have a Poser import that comes in at about 500k polys chew the crap out of a system that can quite cheerfully render an eco of 5+ billion polys without breaking a sweat (and yes, I know it's the texture size, before someone says the polys are irrelevant in context - it's still frustrating!).
pjz99 posted Thu, 23 October 2008 at 10:27 AM
Quote - Maybe character vendors can include a low-rez version of skins for non-close ups too?
This is something that just inflates the download size, it's very very easy to reduce image size yourself if it's something you need.
Lzy724 posted Thu, 23 October 2008 at 10:35 AM
Quote - > Quote - Same here, I cannot use poser stuff with vue period. I've basically given up. I wont buy stuff sometimes from specific vendors because I know I am going to have to open up every stinking file in ps and resize them all, move the originals, etc, etc. its a pain. I rarely do portraits, but I guess that seems to be the trend and the big hot item now a days.
I think the release of RenderStudio and HDRI lights has definitely made an impact on the popularity of portraits - but the quality of the skins coming out is impressive, it's hard to really "fault" someone for wanting to show them off.
But it's still kind of frustrating to have a Poser import that comes in at about 500k polys chew the crap out of a system that can quite cheerfully render an eco of 5+ billion polys without breaking a sweat (and yes, I know it's the texture size, before someone says the polys are irrelevant in context - it's still frustrating!).
I agree, and its still a pain in the ass to have to redo almost every texture for everything you buy, because SKIN isnt the only thing that is coming in with that texture size, its hair, and clothes!
miikaawaadizi posted Thu, 23 October 2008 at 10:53 AM
Quote - This is something that just inflates the download size, it's very very easy to reduce image size yourself if it's something you need.
But the flip side is that if it's that easy to do, the reason vendors don't do it themselves would be (in theory) to save a few bytes in the download size ... Does that mean vendors are somehow penalized for larger package sizes that they need to avoid offering it?
I'm a lot more likely to patronize a vendor that offers me a product that requires the least amount of work to make it work, letting me get on with what I want to do - use it :P
Stonemason offered a multi-app version of Tin Pan Alley (Poser, Daz|Studio, Carrera, Vue) - I would be interested to know if that affected their sales.
pjz99 posted Thu, 23 October 2008 at 11:04 AM
The thing is, it's not a few bytes, it's a few megabytes ;) it's in everyone's best interests (yours included) if this is NOT assumed to be the default when distributing textures.
ThunderStone posted Thu, 23 October 2008 at 11:04 AM
Quote - You mean how they sometimes render as a solid black thick unibrow reminiscent of a Snow Crash Brandy's eyebrows?
I thought that was just me trying to use the cheap (read, free) low-rez skin that comes with the base with AO on and underlighting.
Yeah... they sort of remind me of the unibrow of younger Brooke Shield.
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
Lzy724 posted Thu, 23 October 2008 at 11:23 AM
I dont think that offering a group of textures at 1024x1024 is going to add that much to a file, nor do I think it would deter me from downloading it.
miikaawaadizi posted Thu, 23 October 2008 at 11:29 AM
Quote - The thing is, it's not a few bytes, it's a few megabytes ;) it's in everyone's best interests (yours included) if this is NOT assumed to be the default when distributing textures.
Not bring a skin vendor, I wasn't aware of how many bytes might be involved, so I'll retract the "a few bytes" comment :)
A serious question though ... how much work is it for vendors to provide a low-rez skin for use in distance/other app works? Is it an easy enough task that it gives vendors an extra revenue stream, providing that?
I'm trying to get a better idea of why it's not "common", more than anything else.
LostinSpaceman posted Thu, 23 October 2008 at 11:46 AM
OMG! What a bunch of Hoo Ha over nothing! Just resize all the images and quit whinging about it! You have the originals still in the installer if you ever need them! Sheesh!
The reason they don't clog up their installs with dual sizes is this. They don't KNOW what your maximum size needs are! So they provide the best sizes and leave it up to you to figure out if you want 512x512, 800x800, 1024,1024 or whatever.
There are enough things eating up network bandwidth these days without clogging the system with unneccesary redundancy when a little work on your part will resize the final product to satisfy your own personal needs. Just think about the server lag we just had for the Halloween freebies. Now triple that for all these extra redundant textures you're crying about.
Here. Have some cheese!
Lzy724 posted Thu, 23 October 2008 at 11:49 AM
Quote - OMG! What a bunch of Hoo Ha over nothing! Just resize all the images and quit whinging about it! You have the originals still in the installer if you ever need them! Sheesh!
The reason they don't clog up their installs with dual sizes is this. They don't KNOW what your maximum size needs are! So they provide the best sizes and leave it up to you to figure out if you want 512x512, 800x800, 1024,1024 or whatever.
There are enough things eating up network bandwidth these days without clogging the system with unneccesary redundancy when a little work on your part will resize the final product to satisfy your own personal needs. Just think about the server lag we just had for the Halloween freebies. Now triple that for all these extra redundant textures you're crying about.
Here. Have some cheese!
thank you, but its not only the size that we are complaining about, its the fact, if you would read up further instead of going on your tangent, that there are 6 texture plates. do the math. For those of us that dont have major computers, having to resize characters, clothes, props, etc. gets to be rather time consuming when you sometimes pay 20 bucks for things. So if I want to whine, I will, thank you!
pjz99 posted Thu, 23 October 2008 at 12:05 PM
Well again, that is six more texture files that MAY be the resolution you might want for a specific task, but then you have another situation where you realize that they aren't appropriate - should the vendor include a third set of textures at a middle resolution? four or five? and these fix files add up to a few megs each file? what if all the models you owned were fluffed up by 10 or 20 megabytes in texture file size, each?
SeanMartin posted Thu, 23 October 2008 at 12:12 PM
The larger point, though, is -- again -- SIX texture plates? Honestly, isnt it all getting just a tad excessive? Yes, it's easy enough to rescale them down (and frankly anyone who does a 4000x4000 of toenails has more psychological problems than I care to think about), but we just keep getting more and more and more things with each new generation.
Dont misunderstand: I've only worked with the base model, and I'm finding all kinds of neat things about it, enough to suggest buying the morphs package as well. But the texturing (or, I suppose, the UV mapping) doesnt appear very efficient.
docandraider.com -- the collected cartoons of Doc and Raider
LostinSpaceman posted Thu, 23 October 2008 at 12:14 PM
I read the whole thread and it started out as a fun light hearted poke at M4 and ended up with a bunch of silly whines about nonsense. It's silliness like this that gives the Poser Community a bad rap for Make Art Buttons!
"OMG I have to work with a product to get it to do what I want it to do! The vendors are so bloody evil! Why can't they hand it all to me on a silver platter with a cherry on top?"
You complain that there are 6 large maps and that means it's too much work for you to do to resize them. Did you even listen to the whining going on when the server was so clogged up here that the forums started giving SQL errors because of all the freebie downloading just two days ago?
I could care less if you whine but do it in a thread that wasn't started in a light hearted manner to cheer people up so It can be avoided!
pjz99 posted Thu, 23 October 2008 at 12:19 PM
Quote - Dont misunderstand: I've only worked with the base model, and I'm finding all kinds of neat things about it, enough to suggest buying the morphs package as well. But the texturing (or, I suppose, the UV mapping) doesnt appear very efficient.
It has pluses and minuses in a technical sense - for example if you are working with a render where only the torso is going to be rendered, you could choose to not load those other maps. It is harder to work with for the texture artist, because of all the additional seams, but the concept does have some technical merit ^_^
SeanMartin posted Thu, 23 October 2008 at 12:20 PM
>> You complain that there are 6 large maps and that means it's too much work for you to do to resize them.
That wasnt my point, idiot. READ AND LEARN.
Resizing is easy. It's the ever-increasing number of textures required that I dont understand.
Some of us like creating textures on our own. But we've gone from 2 plates to 4 to now 6 -- for no real reason than, from what I can tell, sloppy UV work that spreads things all over the place, thus making texture match up tougher, even with seam guides.
Screw the re-sizing. This is SLIGHTLY more involved than just that.
docandraider.com -- the collected cartoons of Doc and Raider
SeanMartin posted Thu, 23 October 2008 at 12:22 PM
Quote - > Quote - Dont misunderstand: I've only worked with the base model, and I'm finding all kinds of neat things about it, enough to suggest buying the morphs package as well. But the texturing (or, I suppose, the UV mapping) doesnt appear very efficient.
It has pluses and minuses in a technical sense - for example if you are working with a render where only the torso is going to be rendered, you could choose to not load those other maps. It is harder to work with for the texture artist, because of all the additional seams, but the concept does have some technical merit ^_^
Now, there, see? A perfectly polite answer that addresses the issue. Thank you, sir. Yes, it makes sense.
docandraider.com -- the collected cartoons of Doc and Raider
pjz99 posted Thu, 23 October 2008 at 12:27 PM
I will say that I agree with you, that I don't really care for it and that it's far too complex for somebody working with traditional 2D texturing methods to make a texture for this UV setup - you practically have to get into a 3D projection painting texturing app to make a good texture for him, imo.
LostinSpaceman posted Thu, 23 October 2008 at 12:30 PM
Quote - >> You complain that there are 6 large maps and that means it's too much work for you to do to resize them.
That wasnt my point, idiot. READ AND LEARN.
Resizing is easy. It's the ever-increasing number of textures required that I dont understand.
Some of us like creating textures on our own. But we've gone from 2 plates to 4 to now 6 -- for no real reason than, from what I can tell, sloppy UV work that spreads things all over the place, thus making texture match up tougher, even with seam guides.
Screw the re-sizing. This is SLIGHTLY more involved than just that.
Woah Sean, back up that hobby horse! I wasn't responding to you so knock off the name calling! If you had been reading the thread as it was going I was responding to Lzy dude above you. That being said, I'm outta here. I can see it's that time of year in the forums again and I have better things to do with my time than get dragged down by this nonsense!
Lzy724 posted Thu, 23 October 2008 at 12:35 PM
Quote - > Quote - >> You complain that there are 6 large maps and that means it's too much work for you to do to resize them.
That wasnt my point, idiot. READ AND LEARN.
Resizing is easy. It's the ever-increasing number of textures required that I dont understand.
Some of us like creating textures on our own. But we've gone from 2 plates to 4 to now 6 -- for no real reason than, from what I can tell, sloppy UV work that spreads things all over the place, thus making texture match up tougher, even with seam guides.
Screw the re-sizing. This is SLIGHTLY more involved than just that.
Woah Sean, back up that hobby horse! I wasn't responding to you so knock off the name calling! If you had been reading the thread as it was going I was responding to Lzy dude above you. That being said, I'm outta here. I can see it's that time of year in the forums again and I have better things to do with my time than get dragged down by this nonsense!
I am not a dude, I am a lady, and I didnt go off on you, you went off on me. I was simply replying to the person above me and agreeing. You didnt like it and snapped at me, which I didnt appreciate at all. No wonder people truly hate this place. Because god forbid you post an opinion about anything.
pjz99 posted Thu, 23 October 2008 at 12:49 PM
cedarwolf posted Thu, 23 October 2008 at 1:21 PM
"figure is anatomically incorrect" Hmm....he might be correct as shipped if he'd been through a divorce. All that's usually left is the underwear and scar tissue. ;-}
Dajadues posted Thu, 23 October 2008 at 2:01 PM
I like him. I'm not fussy. I can finally replace M3!!!
I've been waiting a very long time for him to come out.
Just be lucky you have a new toy play with.
Why gripe? Its only a model.
nyguy posted Thu, 23 October 2008 at 2:20 PM
IMHO M4 was over hyped, the genitalia subject is a joke in its self.
As for a base figure I will still use M3 and Apollo. The model seems solid but I have not played with it enough due to I cannot stand to look at its default texture or it as a textureless figure. I might use him more if i can find a decent texture to use instead of the default.
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momodot posted Thu, 23 October 2008 at 2:26 PM
OT - How about a 1/2 size texture set for 1/2 price? :)
It would be neat to have a two tier system of lo-res at lo-price for the 'have nots' and full price full res for the rich power users.... just a fantasy.
Often when I open the textures to re-size them is apparent that they have been scaled up100% or more by the vendor! From a JPG!
Conniekat8 posted Thu, 23 October 2008 at 4:27 PM
Quote -
Quote - M4 Genitals power load....er?
..........................................Kitty runs off giggling genitals power loader............. weeeee.....Sorry, it had to be done :P
I heard that M4 was modelled after a real person, a guy nmed Jeremy.
kitty fanning herself again power loader.................. weeeee
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Conniekat8 posted Thu, 23 October 2008 at 4:34 PM
Quote - I dont think that offering a group of textures at 1024x1024 is going to add that much to a file, nor do I think it would deter me from downloading it.
Texture packs are often loaded to the hilt. Renderosity has 70MEG size limit. Adding low rez set of maps would often mean having to provide one less texture in the package.
Also it adds to the work a vendor has to do, because second set of material collections and poses needs to be created.
Most vendors already put more time and effort in the product then the money they can recover for it, so at some point they have to draw the line at trying to accomodate all possible users.
AFAIK, most vendors are under the impression that most poser users are interested in higer quality, higher res. textures.
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seattletim posted Thu, 23 October 2008 at 5:47 PM
I guess I do not mind the shorts, you can get rid of them if you need to/want to. I also like that he comes with a really nice texture - better than the poorly colored base figures of the past.
It is also cool that the base character texture, well, has texture - body hair, 4:00 shadow, etc. I say, well done!
Conniekat8 posted Thu, 23 October 2008 at 6:58 PM
Quote - OT - How about a 1/2 size texture set for 1/2 price? :)
It would be neat to have a two tier system of lo-res at lo-price for the 'have nots' and full price full res for the rich power users.... just a fantasy.
Often when I open the textures to re-size them is apparent that they have been scaled up100% or more by the vendor! From a JPG!
I doubt that they've been scaled up, in most cases... Many times one has to save jpg's at lower quality just to make them fit in the 70MEG. I think some people overdo it.
I considered providing low-rez texture pack to buyers as a bonus, but rendo no longer allows mention of a bonus on the promos. Selling them at 1/2 price, I probably wouldn't go for that, because providing them causes more work, not less, and I'm not confident it would result in more sales.
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Lucifer_The_Dark posted Fri, 24 October 2008 at 6:17 AM
"1. He stole everything from Apollo Max, including the concept of a male figure with two arms, two legs and a head, so he sucks!"
I love it when people get misquoted, basically it was suggested that M4 is an almost exact copy of Apollo Max, no mention of sucking involved at all.
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JQP posted Sun, 09 November 2008 at 10:36 AM
Quote - The thing is, it's not a few bytes, it's a few megabytes ;) it's in everyone's best interests (yours included) if this is NOT assumed to be the default when distributing textures.[/quote
What's in everyone's best interests is that work is not distributed, but done at the source. So, the creators make the RR textures, and put a link on the download page and people can choose to download or not. So, your requirements, and his, are met.Whew! I gotta go lie down. That took at least two brain cells.
Ok, so I shouldn't be so snarky, but really, does anyone think your post explains why vendors don't make RR textures? I sure don't.