Forum: Carrara


Subject: Need help incorporating pipes/tubing in a C6Pro Scene...

MatCreator opened this issue on Oct 08, 2008 ยท 18 posts


MatCreator posted Wed, 08 October 2008 at 6:19 AM

Hey gang, whats shakin...

Im trying to make a scene that uses pipes/hoses. I followed the tutorial here for making pipes, and in all honestly, didnt like the method. Too choppy and clunky, no control over the pipe as its being built, and I didnt find a way to edit the pipe (w/o great difficulty) after it was built...

I wanted to construct ribbed piping from one point in the scene to another, and the method refered to doesnt explain how to actually "incorporate" the created pipe into the scene... You make the pipe in a seperate room, w/ no regard for the other scene elements or how to "fuse" them.

Im going for a pipe style similar to what you would see in damaged spaceships, like the eberkanezer of the matrix, or the the next alien movie (not there there is one =B), something very giger-esque. I need multiple pipes, spread out, and somewhat randomized in their direction/path...

Anyone have any ideas as to how I could do this?!? Ill try to find some images that show the effect Im trying to achieve, but I think you guys follow me... I hope =B

Thanks =)

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