Forum: Carrara


Subject: Is it possible to drape dynamic hair just halfway?

ravenous opened this issue on Sep 27, 2008 · 5 posts


ravenous posted Sat, 27 September 2008 at 12:32 PM

Well, like the topic says, is it possible to drape the hair just halway? Like if my character is in motion, in the middle of a jump or something? I could of course manually comb the guide hairs into something along the way I'd want it, but the draping function makes it look very realistic in my opinion. I would just like to be able to stop the draping exactly when I want to so the hair doesn't fall all the way down to the shoulders.

Oh, by the way, does anyone know the difference between the drape tool and the button saying "Drape all" in the properties fields to the right? I can't figure it out.


Sueposer posted Sat, 27 September 2008 at 4:30 PM

I have used "drape all" a bit. Notice that it has the slider for "number of iterations". If you set it for only 3 iterations, the hair only falls a short distance. To save the draping, you must hit the convert button. Then you can hit drape all again and it will drape further.
The drape tool is selective, while "drape all", drapes all. :)


ravenous posted Sat, 27 September 2008 at 4:57 PM

Thank you, the slider did the trick! About the drape all thingy, the drape tool seem to drape all the guides, no? I can't get it to drape just one selected guid but maybe I'm doing stuff wrong. That's why I could see a difference in drape all.


Sueposer posted Sat, 27 September 2008 at 8:59 PM

I checked it out and sure enough, the drape tool is acting differently than I remember. It seems as if the tool is only giving you a preview of what the "drape all" button will do. It didn't matter what was selected. Hmmm. It's been long enough that I don't know if this is due to a change between versions, or if I just remember it wrong.


ravenous posted Sun, 28 September 2008 at 5:21 PM

I figured it out! Drape all seem to drape all hair groups at once, while the drape tool only drapes your selected group.

Hmm, which brings me to a another question. Just exactly why can't I apply different hair shaders to different groups? I don't think you can apply anything major other than number of guides to different hairgroups, not even different length or thickness. Having different groups kind of loses the point, unless I'd want to create a really complex hairdo for some reason. Maybe like a wedding setup with extreme details.