Forum: Carrara


Subject: Repositioning manipulator

DocMatter opened this issue on Aug 29, 2008 · 10 posts


DocMatter posted Fri, 29 August 2008 at 11:24 PM

I'm trying to create a morph target in an existing mesh of a room with a door that doesn't open.  I've selected the door polygons and want to rotate them to create a morph that opens the door.  However, the manipulator is at the center of the door so it rotates from the center of the door, not the edge.  Is there a way I can make it rotate from the edge?
Thanks!