Forum: Carrara


Subject: high fidelity problem....... any help appreciated!

killerdragon8547 opened this issue on Aug 20, 2008 · 5 posts


killerdragon8547 posted Wed, 20 August 2008 at 4:54 PM

ok heres my dillemma... i spent about 4 hours making a great spaceship(first model i made from scratch too lol). so i saved it as an obj file. and go to bed. i wake up and open it to begin shading it and it takes like 4 mins to load, i am like wtf. it is tiny, i modeled it in a 30x30 box and it didnt fit. now it fits in one square......  but i glance over at the model stat box and now it has almost 236,000 polygons and 471,000 edges....  i know it didnt have that many when i was through modelling it lol. so i have 2 questions really. is there some way i can dial the fidelity down to a sane level, and also, maybe someone can tell me wtf i did wrong in the saving process to have it become tiny but have an enormous ammount of polys etc. thanks in advance!