spark2 opened this issue on Aug 12, 2008 · 6 posts
spark2 posted Tue, 12 August 2008 at 11:10 AM

So here ist a Wire Work.
At the Beginning it was difficult for me to create some Models.
Now im workin with vertex or with "boolean" in Carrara 5.
I wish i could work with amapi, but no way...........i dont understand the special words in the program. but, i try it ...........
i think its much more easier to modellize in amapi or hexagon than in carrara. isnt it?
sparrownightmare posted Tue, 12 August 2008 at 11:19 AM
I prefer Carrara. It has a simpler interface and can do prety much anything Amapi or Hexagon can do.
GKDantas posted Tue, 12 August 2008 at 11:52 AM
Yeap, Carrara can do almost everything, but I really like the interface from Hexagon...
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ZIKEO posted Tue, 12 August 2008 at 12:22 PM
Great work Man
I have modelled organic in Carrara, and it is posable to go from the modelling through UV mapping, Domains, Rig, Skin, Pose, Enviroment, Lighting, (animation) Render all in Carrara.
But I have now been using Amapi a long time and when I get a flow on things can come together real quick.
It could be that I'm not that familiar with the tools available in Carrara.
I did one figure for instance, that took about 3weeks to model in Carrara, that I know I could have done in one with Amapi.
I always feel the modelling is running faster in Amapi as it is only a modeller with everything else being very basic.
Good luck with your latest projects
Mike
ANGER. IS THE BEAST WITHIN.
ShawnDriscoll posted Thu, 14 August 2008 at 12:41 AM
I never model anything in Carrara. I just render with it. I learned Amapi Designer 7 because it looked like a 3D polygon sculpting modeler, which interested me.
I upgraded to Amapi Pro 7.5 to do NURBS modeling as well. Hexagon 1.2 is now free in 3D World Magazine #107. It works similar to Amapi Designer 7 and is great for organic modeling. Both Amapi and Hexagon models export as OBJ into Carrara for texturing/rendering.
pauljs75 posted Thu, 21 August 2008 at 2:58 AM
I've played with it a bit, it's not bad, but it's not the easiest to use or most powerful thing either.You could say my bias regarding a modeling program is strongly :thumbupboth: slanted towards that which is in my sig. :lol:
From there, it's .obj, import to Carrara, texture, other setup (if desired or needed for animation), staging & lighting.
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.