Sueposer opened this issue on Jul 28, 2008 · 5 posts
Sueposer posted Mon, 28 July 2008 at 9:52 PM
I have been playing with content meshes and would like to try fusing 2 together. But I cannot see how to load 2 ready-made meshes into the same modeling room.
Does anyone know how to do this?
Letterworks posted Mon, 28 July 2008 at 10:06 PM
Sueposer,
Import both meshes into the Assembly room. Double click on one of the meshes to open it in the Vertex modeller (or select it from the instance folder). Once in the vertex modeller "Select All" and Copy. Go back to the Aeembly room and double click to open the other mesh. Once in the Vertex modeller with the second mesh "Paste" in the first mesh. Once it's pasted in you can go mack to the Assembly room and delete the previous instance of the mesh you copied.
Sueposer posted Mon, 28 July 2008 at 11:14 PM
Excellent! Thanks. At first I tried opening the figures (poser content) from the browser and that did NOT work! But by importing the obj files, it worked smoothly.
Thanks so much.
Letterworks posted Mon, 28 July 2008 at 11:39 PM
Opps! Sorry forgot to mention that this doesn;t work using the browser for Poser content. I've pretty much learned to ignore the browser (at least for Poser stuff) when modeling, and just import the object files direct. Also give more control over size. I work with everything a 10x poser size then reduce it for import into poser.
Plutom posted Tue, 29 July 2008 at 9:36 AM
Quote - Sueposer,
Import both meshes into the Assembly room. Double click on one of the meshes to open it in the Vertex modeller (or select it from the instance folder). Once in the vertex modeller "Select All" and Copy. Go back to the Aeembly room and double click to open the other mesh. Once in the Vertex modeller with the second mesh "Paste" in the first mesh. Once it's pasted in you can go mack to the Assembly room and delete the previous instance of the mesh you copied.
Since I'm a newbie at this vertex thing, this looks like a darn good tip--gonna try it---thanks Jan