bwtr opened this issue on Jul 19, 2008 · 10 posts
bwtr posted Sat, 19 July 2008 at 9:45 PM
Mark
I am having problems with the workings of the 3D Paint tools in the Beta.
Some steps/methods/proceedures seem to be missing from the Artists Guide manual (Or I am dense?) and I just can not get a proper work flow for the various tools to get effective results.
Any help appreciated.
Brian
bwtr
MarkBremmer posted Sat, 19 July 2008 at 11:03 PM
What types of things are you having issues with?
bwtr posted Sun, 20 July 2008 at 1:12 AM

Now I can not do that. Now I can not use any of the individual painting tools to get them to work on an .obj.
I know that sounds crazy but after umpteen efforts I have given up.
Simply, nothing I do or try will let me use the "paint" tools---the only thing working just applies a single colour/image file to the total object?
So. it's a complete, start from scratch "how to" (how not to?) need. CRAZY!
Brian
bwtr
bwtr posted Sun, 20 July 2008 at 2:28 AM
And, now, I seem to have it working ok again?
And I can not see what I was doing wrong before?
Crazy!
Brian
bwtr
Plutom posted Sun, 20 July 2008 at 10:54 AM
Bwtr, question did you close down Carrara and load it up again--sometimes functions simply stop working. When I restart the program again it starts working. I had the same thoughts you did -okay what did I do, its working now? Jan
bwtr posted Sun, 20 July 2008 at 8:14 PM
Yes, something is wrong with the 3D Painting. Went bad on me again. IF my temper quietens down I will go through proceedures writing down every single move to find out what the hell is going on.
Brian
bwtr
ren_mem posted Mon, 21 July 2008 at 3:40 AM
When things stop have you changed to the texture tab and made sure the right layer is selected? Other than that sounds like it might be related to proper uv's.
No need to think outside the box....
Just make it
invisible.
bwtr posted Mon, 21 July 2008 at 5:32 AM

None of those effective efforts had anything to do with UVs--I gathered, that like Modo, one did not really have a need for UVs?
bwtr
ren_mem posted Mon, 21 July 2008 at 11:51 AM
Looks like it requires a fast uv or projector, so sounds like it does need uv's.
No need to think outside the box....
Just make it
invisible.
bwtr posted Mon, 21 July 2008 at 10:02 PM
Think I will stick with 3D Coat--much less problems!
Brian
bwtr