Forum: Carrara


Subject: Shader within a shader...How?

Chrisdmd opened this issue on May 06, 2008 · 8 posts


Chrisdmd posted Tue, 06 May 2008 at 7:00 PM

I want to make a plane (grid) and animate ripples to it. The I want to create a small area within this plane that is not effected by the ripples but by something else (antoher animated shader). Can this be done in C6Pro?

Thanks