Thelby opened this issue on Mar 10, 2008 · 9 posts
Thelby posted Mon, 10 March 2008 at 4:56 PM
OK, Now that I have a cute little Bank Building that I pushed and Pulled into place, How Do i Texture it so it looks like a building or am I going at it all wrong???

I would rather
be Politically Incorrect,
Then have Politically
Correct-Incorrectness!!!
bwtr posted Mon, 10 March 2008 at 8:28 PM
Perhaps the very next, first step, (In the Vertex Room) is to create the "Shading Domains" to which you want different textures allocated.
bwtr
Thelby posted Mon, 10 March 2008 at 10:35 PM
Thank You, I'll try to get back in there and find it. Much Appreciated!!!
I would rather
be Politically Incorrect,
Then have Politically
Correct-Incorrectness!!!
Thelby posted Mon, 10 March 2008 at 10:53 PM
OK, SO how do I create more than 1 Domain for a single object, because that is what my Bank is, 1 cube.
I would rather
be Politically Incorrect,
Then have Politically
Correct-Incorrectness!!!
Angelouscuitry posted Tue, 11 March 2008 at 12:03 AM
I figured the first step would be to create Carrara's version of a Poser Material Zone; so I'm lurking just to hear more.
But have you considered exporting an .OBJ of the model; importing into the free UV Mapper application, and exporting a UV Map? You could bring the UV into Photoshop an paint on whatever you want.
JohnMalv posted Tue, 11 March 2008 at 1:13 AM
Try this:
Thelby posted Tue, 11 March 2008 at 4:12 AM
Thanks John, I will give it go now!!
Much Appreciated,
Thelby
I would rather
be Politically Incorrect,
Then have Politically
Correct-Incorrectness!!!
bwtr posted Tue, 11 March 2008 at 4:33 AM

bwtr
boeing posted Wed, 12 March 2008 at 10:15 PM
I knew that was coming :)