pauljs75 opened this issue on Feb 10, 2008 · 3 posts
pauljs75 posted Sun, 10 February 2008 at 7:15 AM
Pondering something here - is it possible to jump from one camera to another in the rendered output of an animation? (Such as going from such and such scene cam to a chase cam at a certain frame.)
Or can you only render an animation sequence to a specific camera at a time. (Meaning the shot direction will have to be composited from multiple sequences later.)
Didn't see much in the documentation on this, just wondering what's possible.
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.
Patrick_210 posted Sun, 10 February 2008 at 9:24 PM
You can only choose one camera at a time for rendering. I suppose you could instantaneously move your camera during the sequence, but I think that would be an amateurish solution. I think most people would string together their clips afterword.
MarkBremmer posted Mon, 11 February 2008 at 10:39 AM
You could do the move with a Discreet tweener for an instantaneous change of location - it would be easier than doing a single keyframe switch. Doing it that does somewhat limit the flexibility you might get with two separate clips though.
There have been times when I've rendered the same animation with different cameras and combined them in post production like a multi-camera video shoot.