pauljs75 opened this issue on Feb 03, 2008 ยท 11 posts
pauljs75 posted Sun, 03 February 2008 at 7:30 PM

The problem is that I can't get lights to work when placed in position on my TerraSpeeder car. The light assemblies on the model consist of: reflectors, lenses, and headlight-bulbs (a modeled mesh - not the emitter kind). When I put a bulb (the emitter kind) in there, no light comes out. Drag the same bulb outside the car and it casts light on it. Also tried setting the "Anything Glows" light to the headlight-bulb mesh, and no luck there either. AFAIK the glass parts are set to Carrara's "Glass, Clear" shader.
In Bryce, I know I can position and scale a radial light - and it works. Apparently I'm not catching some minor detail on the Carrara side.
If anyone cares to debug, I could send the .car file. Or likewise if you think something might be wierd with the model, it happens to be one of my freebies in .obj format.
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.