Cage opened this issue on Jan 20, 2008 · 17 posts
Cage posted Sun, 20 January 2008 at 7:15 PM
Hello, I'm new to Modo and I'm just beginning to test some features. One thing I'd like to be able to so is subdivide a mesh while retaining the UV mapping. Wings 3D can do this, so perhaps I'm spoiled by that, but I was surprised to find that Modo doesn't seem to save the UVs. Is there any trick or script or something that can enable the desired result?
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.