RadioGuy opened this issue on Dec 31, 2007 · 5 posts
RadioGuy posted Mon, 31 December 2007 at 1:45 AM
I have a default ground shader(StoneandRocks) on an infinity plane with a client logo, models etc and camera move in. Everything looks great except a terrible flicker in the animation on the ground. (Same terrible flickers in using shaders on the ocean object too.
I have to blurr each image in paint program (over 200 frames) and then rebuild the animation to use. I render frame sequences and then put together in an NLE.
My question is....How do I get rid of this within Carrara 6Pro. Is it a shader setting or some other that I haven't found yet. (Only 4months in as a Carrara User and other prog I've used LW doesn't do this)
Any guideance would be appreciated as I love this program.
Cheers