wikman opened this issue on Dec 20, 2007 ยท 3 posts
wikman posted Thu, 20 December 2007 at 1:24 PM
I have a couple of different "skins" for Victoria 4.1, and would like to see how they look with SSS (Sub Surface Scattering) applied. The theory is that this will make the skin more lifelike, right? Do I need to add SSS to each shader domain, or is there a way that I can apply the same SSS settings to all parts of V4.1's body just adjusting one shader? (I feel I don't really have a grasp of the right language for what I am trying to describe, so please let me know if I'm not making any sense!)