sparrownightmare opened this issue on Dec 17, 2007 · 3 posts
sparrownightmare posted Mon, 17 December 2007 at 4:44 PM
Hi
I thought I would ry for some help here before bothering DAZ support. I may be doing something wrong but I can't think of what. The problem is that suddenly, with no warning and with no changes to my preferences, the manipulator controls for my cameras in C6Pro are not working correctly. I can no longer see the camera viewpoint shift as I move one of the manipulators to pan or move the camera. I click and hold the button over the 2 axis trackball and it doesn't seem to move until I let it go, then it is in a different position but I cannot get it to respond in realtime anymore. All of the camera controls are like that now. There is no longer any way to tell where the camera will end up until I let go of the button and see where it ended up. Needless to say, this makes working with it virtually impossible. Any ideas?
MarkBremmer posted Mon, 17 December 2007 at 5:10 PM
Try changing your interactive render settings from OpenGL to Software.
sparrownightmare posted Mon, 17 December 2007 at 7:11 PM
Quote - Try changing your interactive render settings from OpenGL to Software.
Very weird. I tried what you suggested, no luck, then I turned constraints on, then off, then rebooted my system, same problem, then I imported the scene I was working on, instead of jnust opening it, then it started working again. Very very weird, Thanks anyways.