Forum: Carrara


Subject: Procedural Shaders revisted (part III)

ShawnDriscoll opened this issue on Dec 08, 2007 · 12 posts


ShawnDriscoll posted Sat, 08 December 2007 at 10:57 PM

These procedural textures were created in Carrara Pro 5.1 using Anything Goos, Enhance:C, Veloute 2's 3D Random Lines, and Carrara's Squares blenders.  The model was made in Amapi Pro 7.51 and touched up in Hexagon 2.2 before importing as OBJ into Carrara Pro 5.1 to be UVmapped, textured, and rendered.

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