Forum: Poser - OFFICIAL


Subject: Help With Trans map please see attached pic

rowlando opened this issue on Nov 13, 2007 ยท 12 posts


rowlando posted Tue, 13 November 2007 at 2:14 AM

Hi Trying to make this map work, everything is fine, its just how do you prevent the invisible areas becoming visable when rendering, ie they show up as clear plastic, must be a way to over come this.

Rowlando

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vincebagna posted Tue, 13 November 2007 at 3:09 AM

You have to plug the transmap in the specular node, so the black parts that play the role of mask for the transparency will do the same for the specularity.

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rowlando posted Tue, 13 November 2007 at 3:49 AM

Hi Vince

Could you show me a pic please on how to set it up.

Rowlando

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vincebagna posted Tue, 13 November 2007 at 4:15 AM

Here i used a ball with a black and white map as transmap. You can see highlights where it should be transparent.

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vincebagna posted Tue, 13 November 2007 at 4:17 AM

Now if you plug the same transmap in the specular value, it will play the role of a mask to hide highlights on the transparent parts. If you use the alternate specular node, just plug it in its setting.

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rowlando posted Tue, 13 November 2007 at 5:12 AM

Hi Vince

Thanks This is my set up but still I get the wrong results the invisiable areas still show up in a closs shine appearance

Thanks Rowlando

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vincebagna posted Tue, 13 November 2007 at 5:14 AM

So could you post a screenshot of your settings? So i could try to see what is wrong :)

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vincebagna posted Tue, 13 November 2007 at 5:17 AM

Just a thought:

do you use a reflection map? With a deeper sight it seems like you used one on the first shot. If so, just do the same as above but plug your transmap in the reflection value instead of the specular value.

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rowlando posted Tue, 13 November 2007 at 5:40 AM

Here are my settings

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vincebagna posted Tue, 13 November 2007 at 5:46 AM

Ok, i see what it is:

just plug your transmap into the reflection_value, and perhaps into the specular value.
The white parts of the transmap will let the reflection appears, while the black parts will block it.

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rowlando posted Tue, 13 November 2007 at 6:22 AM

HI Vince

Thanks so much all works fine.

Have a great day or night

Rowlando

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vincebagna posted Tue, 13 November 2007 at 6:23 AM

Happy you made it works ;D

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