Forum: Carrara


Subject: "volume" to raytracing?

anxcon opened this issue on Jul 16, 2007 ยท 6 posts


anxcon posted Mon, 16 July 2007 at 5:51 PM

say i take a cube of water

how would i get the "depth" or "thickness" to show in it as darker as with real water?

currently whenever i see water, its always as if its a single plane tinted blue, which always looks fake to me, rather than showing depth, to show its an accual liquid filling that space

can't use a shader to simply color it darker, as that also looks a bit too fake

any ideas?-.-