drawbridgep opened this issue on Apr 28, 2007 · 6 posts
drawbridgep posted Sat, 28 April 2007 at 8:09 AM
I'm playing around with displacement mapping and can quite easily add a texture displacement map to a Carrara primitive and it looks very cool. However, if I import a model that I created in Wings3d as an OBJ and then texture parts of it with displacement mapping, it doesn't have the same effect, ie none. Since normal textureing needs to be changed to flat mapping, I wondered if there was something simple I'm missing with a displacement setting?
Anyone tried this?