stardust opened this issue on Apr 26, 2007 · 10 posts
stardust posted Thu, 26 April 2007 at 2:44 AM

I am trying to render a glass sphere, with a small thickness added, that has a plane with an
image on it, placed inside the sphere. I've tried several different file formats to map the image
on the plane, but the alpha is refracting, causing it to be visible. (see image)
I also made sure reflections and highlights are turned off in the shader, and it still isn't working.
Any help would be greatly appreciated!